Re: [RFC] netlink broadcast return value

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Pablo Neira Ayuso wrote:
Can you think of one example where one ctnetlink listener may not find
useful reliable state-change reports? Still, this setting is optional
(it will be disabled by default) and, if turned on, you can disable it
for debugging purposes.
As I already said, "conntrack -E" used for debugging. Nobody cares
whether it misses a few events instead of causing dropped packets.
Whether its on or not by default is secondary to being the right
thing at all.

In particular, conntrack -E returns an error message when it hits
ENOBUFS, so it's a bad example.

You're proposing to drop packets, I don't think an error message
after the fact makes up for that :)

Indeed, I think that other programs in
userspace should do this if they don't know what to do with ENOBUFS,
otherwise increase the buffer up to a reasonable limit (set by the
user), and then report that this limit has been reached telling that
they have become unreliable (or depending on the sysctl value that I'm
proposing, tell that they may drop packets).

And I think that there are tons of interfaces that userspace programs
can abuse to do the wrong thing.

Thats true, in this case the userspace program doesn't need to
do anything wrong though.

I would have to tell sysadmins that conntrackd becomes unreliable under
heavy load in full near real-time mode, that would be horrible!.
Instead, with this option, I can tell them that, if they have selected
full near real-time event-driven synchronization, that reduces
performance.
Again, I'm not arguing about the option but about making it a
sysctl or something that affects all (ctnetlink) sockets whether
they care or not. You could even make it a per-broadcast listener
option, but the sysctl is effectively converting broadcast
operation to reliable unicast semantics and that seems wrong.

And again, you point that this should be per-socket, but how can you
make this option per-socket? The only way that I see to make
state-change reporting reliable is to drop the packet to force the peer
to retransmit the packet and trigger the same state-change, and that
affect all ctnetlink listeners.

For unicast its obviously simple, for broadcast you'd need something
like this:

err = 0;
for (all netlink sockets; sk && !err; ...) {
	skb = skb_clone(...)
	if (skb == NULL) {
		if (sk->flags & NETLINK_HIGHLY_RELIABLE)
			err = -ENOBUFS;
		continue;
	}
	...
}

So you're returning an error when at least one of the "reliable"
sockets doesn't get its delivery.
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