Re: [PATCH v2 1/2] clk: change clk_ops' ->round_rate() prototype

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Hi folks

just a brief comment on this one:

On Thu, 30 Apr 2015, Boris Brezillon wrote:

> Clock rates are stored in an unsigned long field, but ->round_rate()
> (which returns a rounded rate from a requested one) returns a long
> value (errors are reported using negative error codes), which can lead
> to long overflow if the clock rate exceed 2Ghz.
> 
> Change ->round_rate() prototype to return 0 or an error code, and pass the
> requested rate as a pointer so that it can be adjusted depending on
> hardware capabilities.

...

> diff --git a/Documentation/clk.txt b/Documentation/clk.txt
> index 0e4f90a..fca8b7a 100644
> --- a/Documentation/clk.txt
> +++ b/Documentation/clk.txt
> @@ -68,8 +68,8 @@ the operations defined in clk.h:
>  		int		(*is_enabled)(struct clk_hw *hw);
>  		unsigned long	(*recalc_rate)(struct clk_hw *hw,
>  						unsigned long parent_rate);
> -		long		(*round_rate)(struct clk_hw *hw,
> -						unsigned long rate,
> +		int		(*round_rate)(struct clk_hw *hw,
> +						unsigned long *rate,
>  						unsigned long *parent_rate);
>  		long		(*determine_rate)(struct clk_hw *hw,
>  						unsigned long rate,

I'd suggest that we should probably go straight to 64-bit rates.  There 
are already plenty of clock sources that can generate rates higher than 
4GiHz.


- Paul





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