On Wed, Jun 12, 2013 at 02:07:10PM +0200, Lars-Peter Clausen wrote: > On 06/12/2013 07:38 AM, Vinod Koul wrote: > > On Mon, Jun 10, 2013 at 07:29:46PM +0200, Lars-Peter Clausen wrote: > >> On 05/30/2013 08:46 PM, Lars-Peter Clausen wrote: > >>>>> +static int jz4740_dma_alloc_chan_resources(struct dma_chan *c) > >>>>> +{ > >>>>> + struct jz4740_dmaengine_chan *chan = to_jz4740_dma_chan(c); > >>>>> + > >>>>> + chan->jz_chan = jz4740_dma_request(chan, NULL); > >>>>> + if (!chan->jz_chan) > >>>>> + return -EBUSY; > >>>>> + > >>>>> + jz4740_dma_set_complete_cb(chan->jz_chan, jz4740_dma_complete_cb); > >>>>> + > >>>>> + return 0; > >>>> Sorry, I didnt reply on this one. The API expects you to allocate a pool of > >>>> descriptors. These descriptors are to be used in .device_prep_xxx calls later. > >>> > >>> The size of the descriptor is not fixed, so they can not be pre-allocated. And > >>> this is nothing new either, most of the more recently added dmaengine drivers > >>> allocate their descriptors on demand. > >> > >> Vinod, are you ok with this explanation? > > Sorry, I was travelling... > > > > Can you explain more of a bit when you say size is not fixed. > > This is the function that allocates the descriptor: > > static struct jz4740_dma_desc *jz4740_dma_alloc_desc(unsigned int num_sgs) > { > return kzalloc(sizeof(struct jz4740_dma_desc) + > sizeof(struct jz4740_dma_sg) * num_sgs, GFP_ATOMIC); > } > > So the size depends on the entries in the sg list. > > > > Why would it be > > issue if we allocate descriptors at the alloc_chan. The idea is that you > > preallocated pool at alloc_chan and since the .device_prep_xxx calls can be > > called from atomic context as well, you dont need to do this later. You can use use > > these descriptors at that time. The idea is keep rotating the descriptors from > > free poll to used one > > Yes, I know all that. And it makes sense to use a pool in certain > situations, e.g. if the hardware only supports a limited set of physical > descriptors. But in this case the descriptors are completely virtual. > Forcing the driver to use a pool would make it more complex, use more memory > and also a bit slower (although probably not noticeable). Okay, I am going to try applying these now -- ~Vinod