On Fri 2022-07-01 16:48:17, Marcos Paulo de Souza wrote: > The life of shadow variables is not completely trivial to maintain. > They might be used by more livepatches and more livepatched objects. > They should stay as long as there is any user. > > In practice, it requires to implement reference counting in callbacks > of all users. They should register all the user and remove the shadow s/all the user/all users/ > variables only when there is no user left. > > This patch hides the reference counting into the klp_shadow API. > The counter is connected with the shadow variable @id. It requires > an API to take and release the reference. The release function also > calls the related dtor() when defined. > > An easy solution would be to add some get_ref()/put_ref() API. > But it would need to get called from pre()/post_un() callbacks. > It might be easy to forget a callback and make it wrong. > > A more safe approach is to associate the klp_shadow_type with > klp_objects that use the shadow variables. The livepatch core > code might then handle the reference counters on background. > > The shadow variable type might then be added into a new @shadow_types > member of struct klp_object. They will get then automatically registered > and unregistered when the object is being livepatched. The registration > increments the reference count. Unregistration decreases the reference > count. All shadow variables of the given type are freed when the reference > count reaches zero. > > All klp_shadow_alloc/get/free functions also checks whether the requested > type is registered. It will help to catch missing registration and might > also help to catch eventual races. > > --- a/include/linux/livepatch.h > +++ b/include/linux/livepatch.h > @@ -222,13 +226,30 @@ typedef void (*klp_shadow_dtor_t)(void *obj, void *shadow_data); > * @ctor: custom constructor to initialize the shadow data (optional) > * @dtor: custom callback that can be used to unregister the variable > * and/or free data that the shadow variable points to (optional) > + * @registered: flag indicating if the variable was successfully registered > + * > + * All shadow variables used by the livepatch for the related klp_object > + * must be listed here so that they are registered when the livepatch > + * and the module is loaded. Otherwise, it will not be possible to > + * allocated them. s/allocated/allocate/ > */ > struct klp_shadow_type { > unsigned long id; > klp_shadow_ctor_t ctor; > klp_shadow_dtor_t dtor; > + > + /* internal */ > + bool registered; > }; > > +#define klp_for_each_shadow_type(obj, shadow_type, i) \ > + for (shadow_type = obj->shadow_types ? obj->shadow_types[0] : NULL, i = 1; \ > + shadow_type; \ > + shadow_type = obj->shadow_types[i++]) > + > --- a/kernel/livepatch/shadow.c > +++ b/kernel/livepatch/shadow.c > @@ -307,3 +331,103 @@ void klp_shadow_free_all(struct klp_shadow_type *shadow_type) > spin_unlock_irqrestore(&klp_shadow_lock, flags); > } > EXPORT_SYMBOL_GPL(klp_shadow_free_all); > + > +static struct klp_shadow_type_reg * > +klp_shadow_type_get_reg(struct klp_shadow_type *shadow_type) > +{ > + struct klp_shadow_type_reg *shadow_type_reg; > + lockdep_assert_held(&klp_shadow_lock); > + > + list_for_each_entry(shadow_type_reg, &klp_shadow_types, list) { > + if (shadow_type_reg->id == shadow_type->id) > + return shadow_type_reg; > + } > + > + return NULL; > +} > + > +/** > + * klp_shadow_register() - register self for using a given data identifier This is a relic from a former version. It should be something like: * klp_shadow_register() - register the given shadow variable type > + * @shadow_type: shadow type to be registered > + * > + * Tell the system that the related module (livepatch) is going to use a given > + * shadow variable ID. It allows to check and maintain lifetime of shadow > + * variables. Same here. It should be: * Tell the system that the given shadow variable ID is going to be used by * the caller (livepatch module). It allows to check and maintain the lifetime * of shadow variables. > + * > + * Return: 0 on suceess, -ENOMEM when there is not enough memory. > + */ > +int klp_shadow_register(struct klp_shadow_type *shadow_type) > +{ > + struct klp_shadow_type_reg *shadow_type_reg; > + struct klp_shadow_type_reg *new_shadow_type_reg; > + The code looks good to me. With the above changes: Reviewed-by: Petr Mladek <pmladek@xxxxxxxx> Best Regards, Petr