From: Darrick J. Wong <djwong@xxxxxxxxxx> We want to create a debugger command that will create obfuscated names for directory and xattr names, so hoist the name obfuscation code into a separate file. Signed-off-by: Darrick J. Wong <djwong@xxxxxxxxxx> Reviewed-by: Carlos Maiolino <cmaiolino@xxxxxxxxxx> --- v2: rebase to deal with s/alloca/malloc change --- db/Makefile | 2 db/metadump.c | 388 ------------------------------------------------------- db/obfuscate.c | 393 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ db/obfuscate.h | 17 ++ 4 files changed, 412 insertions(+), 388 deletions(-) create mode 100644 db/obfuscate.c create mode 100644 db/obfuscate.h diff --git a/db/Makefile b/db/Makefile index b2e01174571..2f95f67075d 100644 --- a/db/Makefile +++ b/db/Makefile @@ -13,7 +13,7 @@ HFILES = addr.h agf.h agfl.h agi.h attr.h attrshort.h bit.h block.h bmap.h \ flist.h fprint.h frag.h freesp.h hash.h help.h init.h inode.h input.h \ io.h logformat.h malloc.h metadump.h output.h print.h quit.h sb.h \ sig.h strvec.h text.h type.h write.h attrset.h symlink.h fsmap.h \ - fuzz.h + fuzz.h obfuscate.h CFILES = $(HFILES:.h=.c) btdump.c btheight.c convert.c info.c namei.c \ timelimit.c LSRCFILES = xfs_admin.sh xfs_ncheck.sh xfs_metadump.sh diff --git a/db/metadump.c b/db/metadump.c index 9ccee0b7ace..d9a616a9296 100644 --- a/db/metadump.c +++ b/db/metadump.c @@ -19,6 +19,7 @@ #include "faddr.h" #include "field.h" #include "dir2.h" +#include "obfuscate.h" #define DEFAULT_MAX_EXT_SIZE XFS_MAX_BMBT_EXTLEN @@ -736,19 +737,6 @@ nametable_add(xfs_dahash_t hash, int namelen, unsigned char *name) return ent; } -#define is_invalid_char(c) ((c) == '/' || (c) == '\0') -#define rol32(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) - -static inline unsigned char -random_filename_char(void) -{ - static unsigned char filename_alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" - "abcdefghijklmnopqrstuvwxyz" - "0123456789-_"; - - return filename_alphabet[random() % (sizeof filename_alphabet - 1)]; -} - #define ORPHANAGE "lost+found" #define ORPHANAGE_LEN (sizeof (ORPHANAGE) - 1) @@ -808,380 +796,6 @@ in_lost_found( return slen == namelen && !memcmp(name, s, namelen); } -/* - * Given a name and its hash value, massage the name in such a way - * that the result is another name of equal length which shares the - * same hash value. - */ -static void -obfuscate_name( - xfs_dahash_t hash, - size_t name_len, - unsigned char *name, - bool is_dirent) -{ - unsigned char *oldname = NULL; - unsigned char *newp; - int i; - xfs_dahash_t new_hash; - unsigned char *first; - unsigned char high_bit; - int tries = 0; - bool is_ci_name = is_dirent && xfs_has_asciici(mp); - int shift; - - /* - * Our obfuscation algorithm requires at least 5-character - * names, so don't bother if the name is too short. We - * work backward from a hash value to determine the last - * five bytes in a name required to produce a new name - * with the same hash. - */ - if (name_len < 5) - return; - - if (is_ci_name) { - oldname = malloc(name_len); - if (!oldname) - return; - memcpy(oldname, name, name_len); - } - -again: - newp = name; - new_hash = 0; - - /* - * If we cannot generate a ci-compatible obfuscated name after 1000 - * tries, don't bother obfuscating the name. - */ - if (tries++ > 1000) { - memcpy(name, oldname, name_len); - goto out_free; - } - - /* - * The beginning of the obfuscated name can be pretty much - * anything, so fill it in with random characters. - * Accumulate its new hash value as we go. - */ - for (i = 0; i < name_len - 5; i++) { - *newp = random_filename_char(); - if (is_ci_name) - new_hash = xfs_ascii_ci_xfrm(*newp) ^ - rol32(new_hash, 7); - else - new_hash = *newp ^ rol32(new_hash, 7); - newp++; - } - - /* - * Compute which five bytes need to be used at the end of - * the name so the hash of the obfuscated name is the same - * as the hash of the original. If any result in an invalid - * character, flip a bit and arrange for a corresponding bit - * in a neighboring byte to be flipped as well. For the - * last byte, the "neighbor" to change is the first byte - * we're computing here. - */ - new_hash = rol32(new_hash, 3) ^ hash; - - first = newp; - high_bit = 0; - for (shift = 28; shift >= 0; shift -= 7) { - *newp = (new_hash >> shift & 0x7f) ^ high_bit; - if (is_invalid_char(*newp)) { - *newp ^= 1; - high_bit = 0x80; - } else - high_bit = 0; - - /* - * If ascii-ci is enabled, uppercase characters are converted - * to lowercase characters while computing the name hash. If - * any of the necessary correction bytes are uppercase, the - * hash of the new name will not match. Try again with a - * different prefix. - */ - if (is_ci_name && xfs_ascii_ci_need_xfrm(*newp)) - goto again; - - ASSERT(!is_invalid_char(*newp)); - newp++; - } - - /* - * If we flipped a bit on the last byte, we need to fix up - * the matching bit in the first byte. The result will - * be a valid character, because we know that first byte - * has 0's in its upper four bits (it was produced by a - * 28-bit right-shift of a 32-bit unsigned value). - */ - if (high_bit) { - *first ^= 0x10; - - if (is_ci_name && xfs_ascii_ci_need_xfrm(*first)) - goto again; - - ASSERT(!is_invalid_char(*first)); - } - -out_free: - free(oldname); -} - -/* - * Flip a bit in each of two bytes at the end of the given name. - * This is used in generating a series of alternate names to be used - * in the event a duplicate is found. - * - * The bits flipped are selected such that they both affect the same - * bit in the name's computed hash value, so flipping them both will - * preserve the hash. - * - * The following diagram aims to show the portion of a computed - * hash that a given byte of a name affects. - * - * 31 28 24 21 14 8 7 3 0 - * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ - * hash: | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ - * last-4 ->| |<-- last-2 --->| |<--- last ---->| - * |<-- last-3 --->| |<-- last-1 --->| |<- last-4 - * |<-- last-7 --->| |<-- last-5 --->| - * |<-- last-8 --->| |<-- last-6 --->| - * . . . and so on - * - * The last byte of the name directly affects the low-order byte of - * the hash. The next-to-last affects bits 7-14, the next one back - * affects bits 14-21, and so on. The effect wraps around when it - * goes beyond the top of the hash (as happens for byte last-4). - * - * Bits that are flipped together "overlap" on the hash value. As - * an example of overlap, the last two bytes both affect bit 7 in - * the hash. That pair of bytes (and their overlapping bits) can be - * used for this "flip bit" operation (it's the first pair tried, - * actually). - * - * A table defines overlapping pairs--the bytes involved and bits - * within them--that can be used this way. The byte offset is - * relative to a starting point within the name, which will be set - * to affect the bytes at the end of the name. The function is - * called with a "bitseq" value which indicates which bit flip is - * desired, and this translates directly into selecting which entry - * in the bit_to_flip[] table to apply. - * - * The function returns 1 if the operation was successful. It - * returns 0 if the result produced a character that's not valid in - * a name (either '/' or a '\0'). Finally, it returns -1 if the bit - * sequence number is beyond what is supported for a name of this - * length. - * - * Discussion - * ---------- - * (Also see the discussion above find_alternate(), below.) - * - * In order to make this function work for any length name, the - * table is ordered by increasing byte offset, so that the earliest - * entries can apply to the shortest strings. This way all names - * are done consistently. - * - * When bit flips occur, they can convert printable characters - * into non-printable ones. In an effort to reduce the impact of - * this, the first bit flips are chosen to affect bytes the end of - * the name (and furthermore, toward the low bits of a byte). Those - * bytes are often non-printable anyway because of the way they are - * initially selected by obfuscate_name()). This is accomplished, - * using later table entries first. - * - * Each row in the table doubles the number of alternates that - * can be generated. A two-byte name is limited to using only - * the first row, so it's possible to generate two alternates - * (the original name, plus the alternate produced by flipping - * the one pair of bits). In a 5-byte name, the effect of the - * first byte overlaps the last by 4 its, and there are 8 bits - * to flip, allowing for 256 possible alternates. - * - * Short names (less than 5 bytes) are never even obfuscated, so for - * such names the relatively small number of alternates should never - * really be a problem. - * - * Long names (more than 6 bytes, say) are not likely to exhaust - * the number of available alternates. In fact, the table could - * probably have stopped at 8 entries, on the assumption that 256 - * alternates should be enough for most any situation. The entries - * beyond those are present mostly for demonstration of how it could - * be populated with more entries, should it ever be necessary to do - * so. - */ -static int -flip_bit( - size_t name_len, - unsigned char *name, - uint32_t bitseq) -{ - int index; - size_t offset; - unsigned char *p0, *p1; - unsigned char m0, m1; - struct { - int byte; /* Offset from start within name */ - unsigned char bit; /* Bit within that byte */ - } bit_to_flip[][2] = { /* Sorted by second entry's byte */ - { { 0, 0 }, { 1, 7 } }, /* Each row defines a pair */ - { { 1, 0 }, { 2, 7 } }, /* of bytes and a bit within */ - { { 2, 0 }, { 3, 7 } }, /* each byte. Each bit in */ - { { 0, 4 }, { 4, 0 } }, /* a pair affects the same */ - { { 0, 5 }, { 4, 1 } }, /* bit in the hash, so flipping */ - { { 0, 6 }, { 4, 2 } }, /* both will change the name */ - { { 0, 7 }, { 4, 3 } }, /* while preserving the hash. */ - { { 3, 0 }, { 4, 7 } }, - { { 0, 0 }, { 5, 3 } }, /* The first entry's byte offset */ - { { 0, 1 }, { 5, 4 } }, /* must be less than the second. */ - { { 0, 2 }, { 5, 5 } }, - { { 0, 3 }, { 5, 6 } }, /* The table can be extended to */ - { { 0, 4 }, { 5, 7 } }, /* an arbitrary number of entries */ - { { 4, 0 }, { 5, 7 } }, /* but there's not much point. */ - /* . . . */ - }; - - /* Find the first entry *not* usable for name of this length */ - - for (index = 0; index < ARRAY_SIZE(bit_to_flip); index++) - if (bit_to_flip[index][1].byte >= name_len) - break; - - /* - * Back up to the last usable entry. If that number is - * smaller than the bit sequence number, inform the caller - * that nothing this large (or larger) will work. - */ - if (bitseq > --index) - return -1; - - /* - * We will be switching bits at the end of name, with a - * preference for affecting the last bytes first. Compute - * where in the name we'll start applying the changes. - */ - offset = name_len - (bit_to_flip[index][1].byte + 1); - index -= bitseq; /* Use later table entries first */ - - p0 = name + offset + bit_to_flip[index][0].byte; - p1 = name + offset + bit_to_flip[index][1].byte; - m0 = 1 << bit_to_flip[index][0].bit; - m1 = 1 << bit_to_flip[index][1].bit; - - /* Only change the bytes if it produces valid characters */ - - if (is_invalid_char(*p0 ^ m0) || is_invalid_char(*p1 ^ m1)) - return 0; - - *p0 ^= m0; - *p1 ^= m1; - - return 1; -} - -/* - * This function generates a well-defined sequence of "alternate" - * names for a given name. An alternate is a name having the same - * length and same hash value as the original name. This is needed - * because the algorithm produces only one obfuscated name to use - * for a given original name, and it's possible that result matches - * a name already seen. This function checks for this, and if it - * occurs, finds another suitable obfuscated name to use. - * - * Each bit in the binary representation of the sequence number is - * used to select one possible "bit flip" operation to perform on - * the name. So for example: - * seq = 0: selects no bits to flip - * seq = 1: selects the 0th bit to flip - * seq = 2: selects the 1st bit to flip - * seq = 3: selects the 0th and 1st bit to flip - * ... and so on. - * - * The flip_bit() function takes care of the details of the bit - * flipping within the name. Note that the "1st bit" in this - * context is a bit sequence number; i.e. it doesn't necessarily - * mean bit 0x02 will be changed. - * - * If a valid name (one that contains no '/' or '\0' characters) is - * produced by this process for the given sequence number, this - * function returns 1. If the result is not valid, it returns 0. - * Returns -1 if the sequence number is beyond the the maximum for - * names of the given length. - * - * - * Discussion - * ---------- - * The number of alternates available for a given name is dependent - * on its length. A "bit flip" involves inverting two bits in - * a name--the two bits being selected such that their values - * affect the name's hash value in the same way. Alternates are - * thus generated by inverting the value of pairs of such - * "overlapping" bits in the original name. Each byte after the - * first in a name adds at least one bit of overlap to work with. - * (See comments above flip_bit() for more discussion on this.) - * - * So the number of alternates is dependent on the number of such - * overlapping bits in a name. If there are N bit overlaps, there - * 2^N alternates for that hash value. - * - * Here are the number of overlapping bits available for generating - * alternates for names of specific lengths: - * 1 0 (must have 2 bytes to have any overlap) - * 2 1 One bit overlaps--so 2 possible alternates - * 3 2 Two bits overlap--so 4 possible alternates - * 4 4 Three bits overlap, so 2^3 alternates - * 5 8 8 bits overlap (due to wrapping), 256 alternates - * 6 18 2^18 alternates - * 7 28 2^28 alternates - * ... - * It's clear that the number of alternates grows very quickly with - * the length of the name. But note that the set of alternates - * includes invalid names. And for certain (contrived) names, the - * number of valid names is a fairly small fraction of the total - * number of alternates. - * - * The main driver for this infrastructure for coming up with - * alternate names is really related to names 5 (or possibly 6) - * bytes in length. 5-byte obfuscated names contain no randomly- - * generated bytes in them, and the chance of an obfuscated name - * matching an already-seen name is too high to just ignore. This - * methodical selection of alternates ensures we don't produce - * duplicate names unless we have exhausted our options. - */ -static int -find_alternate( - size_t name_len, - unsigned char *name, - uint32_t seq) -{ - uint32_t bitseq = 0; - uint32_t bits = seq; - - if (!seq) - return 1; /* alternate 0 is the original name */ - if (name_len < 2) /* Must have 2 bytes to flip */ - return -1; - - for (bitseq = 0; bits; bitseq++) { - uint32_t mask = 1 << bitseq; - int fb; - - if (!(bits & mask)) - continue; - - fb = flip_bit(name_len, name, bitseq); - if (fb < 1) - return fb ? -1 : 0; - bits ^= mask; - } - - return 1; -} - /* * Look up the given name in the name table. If it is already * present, iterate through a well-defined sequence of alternate diff --git a/db/obfuscate.c b/db/obfuscate.c new file mode 100644 index 00000000000..cd950b44581 --- /dev/null +++ b/db/obfuscate.c @@ -0,0 +1,393 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Copyright (c) 2007, 2011 SGI + * All Rights Reserved. + */ +#include "libxfs.h" +#include "init.h" +#include "obfuscate.h" + +static inline unsigned char +random_filename_char(void) +{ + static unsigned char filename_alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" + "abcdefghijklmnopqrstuvwxyz" + "0123456789-_"; + + return filename_alphabet[random() % (sizeof filename_alphabet - 1)]; +} + +#define rol32(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) + +/* + * Given a name and its hash value, massage the name in such a way + * that the result is another name of equal length which shares the + * same hash value. + */ +void +obfuscate_name( + xfs_dahash_t hash, + size_t name_len, + unsigned char *name, + bool is_dirent) +{ + unsigned char *oldname = NULL; + unsigned char *newp; + int i; + xfs_dahash_t new_hash; + unsigned char *first; + unsigned char high_bit; + int tries = 0; + bool is_ci_name = is_dirent && xfs_has_asciici(mp); + int shift; + + /* + * Our obfuscation algorithm requires at least 5-character + * names, so don't bother if the name is too short. We + * work backward from a hash value to determine the last + * five bytes in a name required to produce a new name + * with the same hash. + */ + if (name_len < 5) + return; + + if (is_ci_name) { + oldname = malloc(name_len); + if (!oldname) + return; + memcpy(oldname, name, name_len); + } + +again: + newp = name; + new_hash = 0; + + /* + * If we cannot generate a ci-compatible obfuscated name after 1000 + * tries, don't bother obfuscating the name. + */ + if (tries++ > 1000) { + memcpy(name, oldname, name_len); + goto out_free; + } + + /* + * The beginning of the obfuscated name can be pretty much + * anything, so fill it in with random characters. + * Accumulate its new hash value as we go. + */ + for (i = 0; i < name_len - 5; i++) { + *newp = random_filename_char(); + if (is_ci_name) + new_hash = xfs_ascii_ci_xfrm(*newp) ^ + rol32(new_hash, 7); + else + new_hash = *newp ^ rol32(new_hash, 7); + newp++; + } + + /* + * Compute which five bytes need to be used at the end of + * the name so the hash of the obfuscated name is the same + * as the hash of the original. If any result in an invalid + * character, flip a bit and arrange for a corresponding bit + * in a neighboring byte to be flipped as well. For the + * last byte, the "neighbor" to change is the first byte + * we're computing here. + */ + new_hash = rol32(new_hash, 3) ^ hash; + + first = newp; + high_bit = 0; + for (shift = 28; shift >= 0; shift -= 7) { + *newp = (new_hash >> shift & 0x7f) ^ high_bit; + if (is_invalid_char(*newp)) { + *newp ^= 1; + high_bit = 0x80; + } else + high_bit = 0; + + /* + * If ascii-ci is enabled, uppercase characters are converted + * to lowercase characters while computing the name hash. If + * any of the necessary correction bytes are uppercase, the + * hash of the new name will not match. Try again with a + * different prefix. + */ + if (is_ci_name && xfs_ascii_ci_need_xfrm(*newp)) + goto again; + + ASSERT(!is_invalid_char(*newp)); + newp++; + } + + /* + * If we flipped a bit on the last byte, we need to fix up + * the matching bit in the first byte. The result will + * be a valid character, because we know that first byte + * has 0's in its upper four bits (it was produced by a + * 28-bit right-shift of a 32-bit unsigned value). + */ + if (high_bit) { + *first ^= 0x10; + + if (is_ci_name && xfs_ascii_ci_need_xfrm(*first)) + goto again; + + ASSERT(!is_invalid_char(*first)); + } +out_free: + free(oldname); +} + +/* + * Flip a bit in each of two bytes at the end of the given name. + * This is used in generating a series of alternate names to be used + * in the event a duplicate is found. + * + * The bits flipped are selected such that they both affect the same + * bit in the name's computed hash value, so flipping them both will + * preserve the hash. + * + * The following diagram aims to show the portion of a computed + * hash that a given byte of a name affects. + * + * 31 28 24 21 14 8 7 3 0 + * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ + * hash: | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | + * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ + * last-4 ->| |<-- last-2 --->| |<--- last ---->| + * |<-- last-3 --->| |<-- last-1 --->| |<- last-4 + * |<-- last-7 --->| |<-- last-5 --->| + * |<-- last-8 --->| |<-- last-6 --->| + * . . . and so on + * + * The last byte of the name directly affects the low-order byte of + * the hash. The next-to-last affects bits 7-14, the next one back + * affects bits 14-21, and so on. The effect wraps around when it + * goes beyond the top of the hash (as happens for byte last-4). + * + * Bits that are flipped together "overlap" on the hash value. As + * an example of overlap, the last two bytes both affect bit 7 in + * the hash. That pair of bytes (and their overlapping bits) can be + * used for this "flip bit" operation (it's the first pair tried, + * actually). + * + * A table defines overlapping pairs--the bytes involved and bits + * within them--that can be used this way. The byte offset is + * relative to a starting point within the name, which will be set + * to affect the bytes at the end of the name. The function is + * called with a "bitseq" value which indicates which bit flip is + * desired, and this translates directly into selecting which entry + * in the bit_to_flip[] table to apply. + * + * The function returns 1 if the operation was successful. It + * returns 0 if the result produced a character that's not valid in + * a name (either '/' or a '\0'). Finally, it returns -1 if the bit + * sequence number is beyond what is supported for a name of this + * length. + * + * Discussion + * ---------- + * (Also see the discussion above find_alternate(), below.) + * + * In order to make this function work for any length name, the + * table is ordered by increasing byte offset, so that the earliest + * entries can apply to the shortest strings. This way all names + * are done consistently. + * + * When bit flips occur, they can convert printable characters + * into non-printable ones. In an effort to reduce the impact of + * this, the first bit flips are chosen to affect bytes the end of + * the name (and furthermore, toward the low bits of a byte). Those + * bytes are often non-printable anyway because of the way they are + * initially selected by obfuscate_name()). This is accomplished, + * using later table entries first. + * + * Each row in the table doubles the number of alternates that + * can be generated. A two-byte name is limited to using only + * the first row, so it's possible to generate two alternates + * (the original name, plus the alternate produced by flipping + * the one pair of bits). In a 5-byte name, the effect of the + * first byte overlaps the last by 4 its, and there are 8 bits + * to flip, allowing for 256 possible alternates. + * + * Short names (less than 5 bytes) are never even obfuscated, so for + * such names the relatively small number of alternates should never + * really be a problem. + * + * Long names (more than 6 bytes, say) are not likely to exhaust + * the number of available alternates. In fact, the table could + * probably have stopped at 8 entries, on the assumption that 256 + * alternates should be enough for most any situation. The entries + * beyond those are present mostly for demonstration of how it could + * be populated with more entries, should it ever be necessary to do + * so. + */ +static int +flip_bit( + size_t name_len, + unsigned char *name, + uint32_t bitseq) +{ + int index; + size_t offset; + unsigned char *p0, *p1; + unsigned char m0, m1; + struct { + int byte; /* Offset from start within name */ + unsigned char bit; /* Bit within that byte */ + } bit_to_flip[][2] = { /* Sorted by second entry's byte */ + { { 0, 0 }, { 1, 7 } }, /* Each row defines a pair */ + { { 1, 0 }, { 2, 7 } }, /* of bytes and a bit within */ + { { 2, 0 }, { 3, 7 } }, /* each byte. Each bit in */ + { { 0, 4 }, { 4, 0 } }, /* a pair affects the same */ + { { 0, 5 }, { 4, 1 } }, /* bit in the hash, so flipping */ + { { 0, 6 }, { 4, 2 } }, /* both will change the name */ + { { 0, 7 }, { 4, 3 } }, /* while preserving the hash. */ + { { 3, 0 }, { 4, 7 } }, + { { 0, 0 }, { 5, 3 } }, /* The first entry's byte offset */ + { { 0, 1 }, { 5, 4 } }, /* must be less than the second. */ + { { 0, 2 }, { 5, 5 } }, + { { 0, 3 }, { 5, 6 } }, /* The table can be extended to */ + { { 0, 4 }, { 5, 7 } }, /* an arbitrary number of entries */ + { { 4, 0 }, { 5, 7 } }, /* but there's not much point. */ + /* . . . */ + }; + + /* Find the first entry *not* usable for name of this length */ + + for (index = 0; index < ARRAY_SIZE(bit_to_flip); index++) + if (bit_to_flip[index][1].byte >= name_len) + break; + + /* + * Back up to the last usable entry. If that number is + * smaller than the bit sequence number, inform the caller + * that nothing this large (or larger) will work. + */ + if (bitseq > --index) + return -1; + + /* + * We will be switching bits at the end of name, with a + * preference for affecting the last bytes first. Compute + * where in the name we'll start applying the changes. + */ + offset = name_len - (bit_to_flip[index][1].byte + 1); + index -= bitseq; /* Use later table entries first */ + + p0 = name + offset + bit_to_flip[index][0].byte; + p1 = name + offset + bit_to_flip[index][1].byte; + m0 = 1 << bit_to_flip[index][0].bit; + m1 = 1 << bit_to_flip[index][1].bit; + + /* Only change the bytes if it produces valid characters */ + + if (is_invalid_char(*p0 ^ m0) || is_invalid_char(*p1 ^ m1)) + return 0; + + *p0 ^= m0; + *p1 ^= m1; + + return 1; +} + +/* + * This function generates a well-defined sequence of "alternate" + * names for a given name. An alternate is a name having the same + * length and same hash value as the original name. This is needed + * because the algorithm produces only one obfuscated name to use + * for a given original name, and it's possible that result matches + * a name already seen. This function checks for this, and if it + * occurs, finds another suitable obfuscated name to use. + * + * Each bit in the binary representation of the sequence number is + * used to select one possible "bit flip" operation to perform on + * the name. So for example: + * seq = 0: selects no bits to flip + * seq = 1: selects the 0th bit to flip + * seq = 2: selects the 1st bit to flip + * seq = 3: selects the 0th and 1st bit to flip + * ... and so on. + * + * The flip_bit() function takes care of the details of the bit + * flipping within the name. Note that the "1st bit" in this + * context is a bit sequence number; i.e. it doesn't necessarily + * mean bit 0x02 will be changed. + * + * If a valid name (one that contains no '/' or '\0' characters) is + * produced by this process for the given sequence number, this + * function returns 1. If the result is not valid, it returns 0. + * Returns -1 if the sequence number is beyond the the maximum for + * names of the given length. + * + * + * Discussion + * ---------- + * The number of alternates available for a given name is dependent + * on its length. A "bit flip" involves inverting two bits in + * a name--the two bits being selected such that their values + * affect the name's hash value in the same way. Alternates are + * thus generated by inverting the value of pairs of such + * "overlapping" bits in the original name. Each byte after the + * first in a name adds at least one bit of overlap to work with. + * (See comments above flip_bit() for more discussion on this.) + * + * So the number of alternates is dependent on the number of such + * overlapping bits in a name. If there are N bit overlaps, there + * 2^N alternates for that hash value. + * + * Here are the number of overlapping bits available for generating + * alternates for names of specific lengths: + * 1 0 (must have 2 bytes to have any overlap) + * 2 1 One bit overlaps--so 2 possible alternates + * 3 2 Two bits overlap--so 4 possible alternates + * 4 4 Three bits overlap, so 2^3 alternates + * 5 8 8 bits overlap (due to wrapping), 256 alternates + * 6 18 2^18 alternates + * 7 28 2^28 alternates + * ... + * It's clear that the number of alternates grows very quickly with + * the length of the name. But note that the set of alternates + * includes invalid names. And for certain (contrived) names, the + * number of valid names is a fairly small fraction of the total + * number of alternates. + * + * The main driver for this infrastructure for coming up with + * alternate names is really related to names 5 (or possibly 6) + * bytes in length. 5-byte obfuscated names contain no randomly- + * generated bytes in them, and the chance of an obfuscated name + * matching an already-seen name is too high to just ignore. This + * methodical selection of alternates ensures we don't produce + * duplicate names unless we have exhausted our options. + */ +int +find_alternate( + size_t name_len, + unsigned char *name, + uint32_t seq) +{ + uint32_t bitseq = 0; + uint32_t bits = seq; + + if (!seq) + return 1; /* alternate 0 is the original name */ + if (name_len < 2) /* Must have 2 bytes to flip */ + return -1; + + for (bitseq = 0; bits; bitseq++) { + uint32_t mask = 1 << bitseq; + int fb; + + if (!(bits & mask)) + continue; + + fb = flip_bit(name_len, name, bitseq); + if (fb < 1) + return fb ? -1 : 0; + bits ^= mask; + } + + return 1; +} diff --git a/db/obfuscate.h b/db/obfuscate.h new file mode 100644 index 00000000000..afaaca37154 --- /dev/null +++ b/db/obfuscate.h @@ -0,0 +1,17 @@ +// SPDX-License-Identifier: GPL-2.0 +/* + * Copyright (c) 2007, 2011 SGI + * All Rights Reserved. + */ +#ifndef __DB_OBFUSCATE_H__ +#define __DB_OBFUSCATE_H__ + +/* Routines to obfuscate directory filenames and xattr names. */ + +#define is_invalid_char(c) ((c) == '/' || (c) == '\0') + +void obfuscate_name(xfs_dahash_t hash, size_t name_len, unsigned char *name, + bool is_dirent); +int find_alternate(size_t name_len, unsigned char *name, uint32_t seq); + +#endif /* __DB_OBFUSCATE_H__ */