On Mon, Jun 05, 2023 at 08:37:04AM -0700, Darrick J. Wong wrote: > From: Darrick J. Wong <djwong@xxxxxxxxxx> > > We want to create a debugger command that will create obfuscated names > for directory and xattr names, so hoist the name obfuscation code into a > separate file. > > Signed-off-by: Darrick J. Wong <djwong@xxxxxxxxxx> Reviewed-by: Carlos Maiolino <cmaiolino@xxxxxxxxxx> > --- > db/Makefile | 2 > db/metadump.c | 383 ------------------------------------------------------- > db/obfuscate.c | 389 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ > db/obfuscate.h | 17 ++ > 4 files changed, 408 insertions(+), 383 deletions(-) > create mode 100644 db/obfuscate.c > create mode 100644 db/obfuscate.h > > > diff --git a/db/Makefile b/db/Makefile > index b2e01174571..2f95f67075d 100644 > --- a/db/Makefile > +++ b/db/Makefile > @@ -13,7 +13,7 @@ HFILES = addr.h agf.h agfl.h agi.h attr.h attrshort.h bit.h block.h bmap.h \ > flist.h fprint.h frag.h freesp.h hash.h help.h init.h inode.h input.h \ > io.h logformat.h malloc.h metadump.h output.h print.h quit.h sb.h \ > sig.h strvec.h text.h type.h write.h attrset.h symlink.h fsmap.h \ > - fuzz.h > + fuzz.h obfuscate.h > CFILES = $(HFILES:.h=.c) btdump.c btheight.c convert.c info.c namei.c \ > timelimit.c > LSRCFILES = xfs_admin.sh xfs_ncheck.sh xfs_metadump.sh > diff --git a/db/metadump.c b/db/metadump.c > index 4f8b3adb163..d9a616a9296 100644 > --- a/db/metadump.c > +++ b/db/metadump.c > @@ -19,6 +19,7 @@ > #include "faddr.h" > #include "field.h" > #include "dir2.h" > +#include "obfuscate.h" > > #define DEFAULT_MAX_EXT_SIZE XFS_MAX_BMBT_EXTLEN > > @@ -736,19 +737,6 @@ nametable_add(xfs_dahash_t hash, int namelen, unsigned char *name) > return ent; > } > > -#define is_invalid_char(c) ((c) == '/' || (c) == '\0') > -#define rol32(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) > - > -static inline unsigned char > -random_filename_char(void) > -{ > - static unsigned char filename_alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" > - "abcdefghijklmnopqrstuvwxyz" > - "0123456789-_"; > - > - return filename_alphabet[random() % (sizeof filename_alphabet - 1)]; > -} > - > #define ORPHANAGE "lost+found" > #define ORPHANAGE_LEN (sizeof (ORPHANAGE) - 1) > > @@ -808,375 +796,6 @@ in_lost_found( > return slen == namelen && !memcmp(name, s, namelen); > } > > -/* > - * Given a name and its hash value, massage the name in such a way > - * that the result is another name of equal length which shares the > - * same hash value. > - */ > -static void > -obfuscate_name( > - xfs_dahash_t hash, > - size_t name_len, > - unsigned char *name, > - bool is_dirent) > -{ > - unsigned char *oldname = NULL; > - unsigned char *newp; > - int i; > - xfs_dahash_t new_hash; > - unsigned char *first; > - unsigned char high_bit; > - int tries = 0; > - bool is_ci_name = is_dirent && xfs_has_asciici(mp); > - int shift; > - > - /* > - * Our obfuscation algorithm requires at least 5-character > - * names, so don't bother if the name is too short. We > - * work backward from a hash value to determine the last > - * five bytes in a name required to produce a new name > - * with the same hash. > - */ > - if (name_len < 5) > - return; > - > - if (is_ci_name) { > - oldname = alloca(name_len); > - memcpy(oldname, name, name_len); > - } > - > -again: > - newp = name; > - new_hash = 0; > - > - /* > - * If we cannot generate a ci-compatible obfuscated name after 1000 > - * tries, don't bother obfuscating the name. > - */ > - if (tries++ > 1000) { > - memcpy(name, oldname, name_len); > - return; > - } > - > - /* > - * The beginning of the obfuscated name can be pretty much > - * anything, so fill it in with random characters. > - * Accumulate its new hash value as we go. > - */ > - for (i = 0; i < name_len - 5; i++) { > - *newp = random_filename_char(); > - if (is_ci_name) > - new_hash = xfs_ascii_ci_xfrm(*newp) ^ > - rol32(new_hash, 7); > - else > - new_hash = *newp ^ rol32(new_hash, 7); > - newp++; > - } > - > - /* > - * Compute which five bytes need to be used at the end of > - * the name so the hash of the obfuscated name is the same > - * as the hash of the original. If any result in an invalid > - * character, flip a bit and arrange for a corresponding bit > - * in a neighboring byte to be flipped as well. For the > - * last byte, the "neighbor" to change is the first byte > - * we're computing here. > - */ > - new_hash = rol32(new_hash, 3) ^ hash; > - > - first = newp; > - high_bit = 0; > - for (shift = 28; shift >= 0; shift -= 7) { > - *newp = (new_hash >> shift & 0x7f) ^ high_bit; > - if (is_invalid_char(*newp)) { > - *newp ^= 1; > - high_bit = 0x80; > - } else > - high_bit = 0; > - > - /* > - * If ascii-ci is enabled, uppercase characters are converted > - * to lowercase characters while computing the name hash. If > - * any of the necessary correction bytes are uppercase, the > - * hash of the new name will not match. Try again with a > - * different prefix. > - */ > - if (is_ci_name && xfs_ascii_ci_need_xfrm(*newp)) > - goto again; > - > - ASSERT(!is_invalid_char(*newp)); > - newp++; > - } > - > - /* > - * If we flipped a bit on the last byte, we need to fix up > - * the matching bit in the first byte. The result will > - * be a valid character, because we know that first byte > - * has 0's in its upper four bits (it was produced by a > - * 28-bit right-shift of a 32-bit unsigned value). > - */ > - if (high_bit) { > - *first ^= 0x10; > - > - if (is_ci_name && xfs_ascii_ci_need_xfrm(*first)) > - goto again; > - > - ASSERT(!is_invalid_char(*first)); > - } > -} > - > -/* > - * Flip a bit in each of two bytes at the end of the given name. > - * This is used in generating a series of alternate names to be used > - * in the event a duplicate is found. > - * > - * The bits flipped are selected such that they both affect the same > - * bit in the name's computed hash value, so flipping them both will > - * preserve the hash. > - * > - * The following diagram aims to show the portion of a computed > - * hash that a given byte of a name affects. > - * > - * 31 28 24 21 14 8 7 3 0 > - * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ > - * hash: | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | > - * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ > - * last-4 ->| |<-- last-2 --->| |<--- last ---->| > - * |<-- last-3 --->| |<-- last-1 --->| |<- last-4 > - * |<-- last-7 --->| |<-- last-5 --->| > - * |<-- last-8 --->| |<-- last-6 --->| > - * . . . and so on > - * > - * The last byte of the name directly affects the low-order byte of > - * the hash. The next-to-last affects bits 7-14, the next one back > - * affects bits 14-21, and so on. The effect wraps around when it > - * goes beyond the top of the hash (as happens for byte last-4). > - * > - * Bits that are flipped together "overlap" on the hash value. As > - * an example of overlap, the last two bytes both affect bit 7 in > - * the hash. That pair of bytes (and their overlapping bits) can be > - * used for this "flip bit" operation (it's the first pair tried, > - * actually). > - * > - * A table defines overlapping pairs--the bytes involved and bits > - * within them--that can be used this way. The byte offset is > - * relative to a starting point within the name, which will be set > - * to affect the bytes at the end of the name. The function is > - * called with a "bitseq" value which indicates which bit flip is > - * desired, and this translates directly into selecting which entry > - * in the bit_to_flip[] table to apply. > - * > - * The function returns 1 if the operation was successful. It > - * returns 0 if the result produced a character that's not valid in > - * a name (either '/' or a '\0'). Finally, it returns -1 if the bit > - * sequence number is beyond what is supported for a name of this > - * length. > - * > - * Discussion > - * ---------- > - * (Also see the discussion above find_alternate(), below.) > - * > - * In order to make this function work for any length name, the > - * table is ordered by increasing byte offset, so that the earliest > - * entries can apply to the shortest strings. This way all names > - * are done consistently. > - * > - * When bit flips occur, they can convert printable characters > - * into non-printable ones. In an effort to reduce the impact of > - * this, the first bit flips are chosen to affect bytes the end of > - * the name (and furthermore, toward the low bits of a byte). Those > - * bytes are often non-printable anyway because of the way they are > - * initially selected by obfuscate_name()). This is accomplished, > - * using later table entries first. > - * > - * Each row in the table doubles the number of alternates that > - * can be generated. A two-byte name is limited to using only > - * the first row, so it's possible to generate two alternates > - * (the original name, plus the alternate produced by flipping > - * the one pair of bits). In a 5-byte name, the effect of the > - * first byte overlaps the last by 4 its, and there are 8 bits > - * to flip, allowing for 256 possible alternates. > - * > - * Short names (less than 5 bytes) are never even obfuscated, so for > - * such names the relatively small number of alternates should never > - * really be a problem. > - * > - * Long names (more than 6 bytes, say) are not likely to exhaust > - * the number of available alternates. In fact, the table could > - * probably have stopped at 8 entries, on the assumption that 256 > - * alternates should be enough for most any situation. The entries > - * beyond those are present mostly for demonstration of how it could > - * be populated with more entries, should it ever be necessary to do > - * so. > - */ > -static int > -flip_bit( > - size_t name_len, > - unsigned char *name, > - uint32_t bitseq) > -{ > - int index; > - size_t offset; > - unsigned char *p0, *p1; > - unsigned char m0, m1; > - struct { > - int byte; /* Offset from start within name */ > - unsigned char bit; /* Bit within that byte */ > - } bit_to_flip[][2] = { /* Sorted by second entry's byte */ > - { { 0, 0 }, { 1, 7 } }, /* Each row defines a pair */ > - { { 1, 0 }, { 2, 7 } }, /* of bytes and a bit within */ > - { { 2, 0 }, { 3, 7 } }, /* each byte. Each bit in */ > - { { 0, 4 }, { 4, 0 } }, /* a pair affects the same */ > - { { 0, 5 }, { 4, 1 } }, /* bit in the hash, so flipping */ > - { { 0, 6 }, { 4, 2 } }, /* both will change the name */ > - { { 0, 7 }, { 4, 3 } }, /* while preserving the hash. */ > - { { 3, 0 }, { 4, 7 } }, > - { { 0, 0 }, { 5, 3 } }, /* The first entry's byte offset */ > - { { 0, 1 }, { 5, 4 } }, /* must be less than the second. */ > - { { 0, 2 }, { 5, 5 } }, > - { { 0, 3 }, { 5, 6 } }, /* The table can be extended to */ > - { { 0, 4 }, { 5, 7 } }, /* an arbitrary number of entries */ > - { { 4, 0 }, { 5, 7 } }, /* but there's not much point. */ > - /* . . . */ > - }; > - > - /* Find the first entry *not* usable for name of this length */ > - > - for (index = 0; index < ARRAY_SIZE(bit_to_flip); index++) > - if (bit_to_flip[index][1].byte >= name_len) > - break; > - > - /* > - * Back up to the last usable entry. If that number is > - * smaller than the bit sequence number, inform the caller > - * that nothing this large (or larger) will work. > - */ > - if (bitseq > --index) > - return -1; > - > - /* > - * We will be switching bits at the end of name, with a > - * preference for affecting the last bytes first. Compute > - * where in the name we'll start applying the changes. > - */ > - offset = name_len - (bit_to_flip[index][1].byte + 1); > - index -= bitseq; /* Use later table entries first */ > - > - p0 = name + offset + bit_to_flip[index][0].byte; > - p1 = name + offset + bit_to_flip[index][1].byte; > - m0 = 1 << bit_to_flip[index][0].bit; > - m1 = 1 << bit_to_flip[index][1].bit; > - > - /* Only change the bytes if it produces valid characters */ > - > - if (is_invalid_char(*p0 ^ m0) || is_invalid_char(*p1 ^ m1)) > - return 0; > - > - *p0 ^= m0; > - *p1 ^= m1; > - > - return 1; > -} > - > -/* > - * This function generates a well-defined sequence of "alternate" > - * names for a given name. An alternate is a name having the same > - * length and same hash value as the original name. This is needed > - * because the algorithm produces only one obfuscated name to use > - * for a given original name, and it's possible that result matches > - * a name already seen. This function checks for this, and if it > - * occurs, finds another suitable obfuscated name to use. > - * > - * Each bit in the binary representation of the sequence number is > - * used to select one possible "bit flip" operation to perform on > - * the name. So for example: > - * seq = 0: selects no bits to flip > - * seq = 1: selects the 0th bit to flip > - * seq = 2: selects the 1st bit to flip > - * seq = 3: selects the 0th and 1st bit to flip > - * ... and so on. > - * > - * The flip_bit() function takes care of the details of the bit > - * flipping within the name. Note that the "1st bit" in this > - * context is a bit sequence number; i.e. it doesn't necessarily > - * mean bit 0x02 will be changed. > - * > - * If a valid name (one that contains no '/' or '\0' characters) is > - * produced by this process for the given sequence number, this > - * function returns 1. If the result is not valid, it returns 0. > - * Returns -1 if the sequence number is beyond the the maximum for > - * names of the given length. > - * > - * > - * Discussion > - * ---------- > - * The number of alternates available for a given name is dependent > - * on its length. A "bit flip" involves inverting two bits in > - * a name--the two bits being selected such that their values > - * affect the name's hash value in the same way. Alternates are > - * thus generated by inverting the value of pairs of such > - * "overlapping" bits in the original name. Each byte after the > - * first in a name adds at least one bit of overlap to work with. > - * (See comments above flip_bit() for more discussion on this.) > - * > - * So the number of alternates is dependent on the number of such > - * overlapping bits in a name. If there are N bit overlaps, there > - * 2^N alternates for that hash value. > - * > - * Here are the number of overlapping bits available for generating > - * alternates for names of specific lengths: > - * 1 0 (must have 2 bytes to have any overlap) > - * 2 1 One bit overlaps--so 2 possible alternates > - * 3 2 Two bits overlap--so 4 possible alternates > - * 4 4 Three bits overlap, so 2^3 alternates > - * 5 8 8 bits overlap (due to wrapping), 256 alternates > - * 6 18 2^18 alternates > - * 7 28 2^28 alternates > - * ... > - * It's clear that the number of alternates grows very quickly with > - * the length of the name. But note that the set of alternates > - * includes invalid names. And for certain (contrived) names, the > - * number of valid names is a fairly small fraction of the total > - * number of alternates. > - * > - * The main driver for this infrastructure for coming up with > - * alternate names is really related to names 5 (or possibly 6) > - * bytes in length. 5-byte obfuscated names contain no randomly- > - * generated bytes in them, and the chance of an obfuscated name > - * matching an already-seen name is too high to just ignore. This > - * methodical selection of alternates ensures we don't produce > - * duplicate names unless we have exhausted our options. > - */ > -static int > -find_alternate( > - size_t name_len, > - unsigned char *name, > - uint32_t seq) > -{ > - uint32_t bitseq = 0; > - uint32_t bits = seq; > - > - if (!seq) > - return 1; /* alternate 0 is the original name */ > - if (name_len < 2) /* Must have 2 bytes to flip */ > - return -1; > - > - for (bitseq = 0; bits; bitseq++) { > - uint32_t mask = 1 << bitseq; > - int fb; > - > - if (!(bits & mask)) > - continue; > - > - fb = flip_bit(name_len, name, bitseq); > - if (fb < 1) > - return fb ? -1 : 0; > - bits ^= mask; > - } > - > - return 1; > -} > - > /* > * Look up the given name in the name table. If it is already > * present, iterate through a well-defined sequence of alternate > diff --git a/db/obfuscate.c b/db/obfuscate.c > new file mode 100644 > index 00000000000..249f22b52ce > --- /dev/null > +++ b/db/obfuscate.c > @@ -0,0 +1,389 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * Copyright (c) 2007, 2011 SGI > + * All Rights Reserved. > + */ > +#include "libxfs.h" > +#include "init.h" > +#include "obfuscate.h" > + > +static inline unsigned char > +random_filename_char(void) > +{ > + static unsigned char filename_alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" > + "abcdefghijklmnopqrstuvwxyz" > + "0123456789-_"; > + > + return filename_alphabet[random() % (sizeof filename_alphabet - 1)]; > +} > + > +#define rol32(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) > + > +/* > + * Given a name and its hash value, massage the name in such a way > + * that the result is another name of equal length which shares the > + * same hash value. > + */ > +void > +obfuscate_name( > + xfs_dahash_t hash, > + size_t name_len, > + unsigned char *name, > + bool is_dirent) > +{ > + unsigned char *oldname = NULL; > + unsigned char *newp; > + int i; > + xfs_dahash_t new_hash; > + unsigned char *first; > + unsigned char high_bit; > + int tries = 0; > + bool is_ci_name = is_dirent && xfs_has_asciici(mp); > + int shift; > + > + /* > + * Our obfuscation algorithm requires at least 5-character > + * names, so don't bother if the name is too short. We > + * work backward from a hash value to determine the last > + * five bytes in a name required to produce a new name > + * with the same hash. > + */ > + if (name_len < 5) > + return; > + > + if (is_ci_name) { > + oldname = alloca(name_len); > + memcpy(oldname, name, name_len); > + } > + > +again: > + newp = name; > + new_hash = 0; > + > + /* > + * If we cannot generate a ci-compatible obfuscated name after 1000 > + * tries, don't bother obfuscating the name. > + */ > + if (tries++ > 1000) { > + memcpy(name, oldname, name_len); > + return; > + } > + > + /* > + * The beginning of the obfuscated name can be pretty much > + * anything, so fill it in with random characters. > + * Accumulate its new hash value as we go. > + */ > + for (i = 0; i < name_len - 5; i++) { > + *newp = random_filename_char(); > + if (is_ci_name) > + new_hash = xfs_ascii_ci_xfrm(*newp) ^ > + rol32(new_hash, 7); > + else > + new_hash = *newp ^ rol32(new_hash, 7); > + newp++; > + } > + > + /* > + * Compute which five bytes need to be used at the end of > + * the name so the hash of the obfuscated name is the same > + * as the hash of the original. If any result in an invalid > + * character, flip a bit and arrange for a corresponding bit > + * in a neighboring byte to be flipped as well. For the > + * last byte, the "neighbor" to change is the first byte > + * we're computing here. > + */ > + new_hash = rol32(new_hash, 3) ^ hash; > + > + first = newp; > + high_bit = 0; > + for (shift = 28; shift >= 0; shift -= 7) { > + *newp = (new_hash >> shift & 0x7f) ^ high_bit; > + if (is_invalid_char(*newp)) { > + *newp ^= 1; > + high_bit = 0x80; > + } else > + high_bit = 0; > + > + /* > + * If ascii-ci is enabled, uppercase characters are converted > + * to lowercase characters while computing the name hash. If > + * any of the necessary correction bytes are uppercase, the > + * hash of the new name will not match. Try again with a > + * different prefix. > + */ > + if (is_ci_name && xfs_ascii_ci_need_xfrm(*newp)) > + goto again; > + > + ASSERT(!is_invalid_char(*newp)); > + newp++; > + } > + > + /* > + * If we flipped a bit on the last byte, we need to fix up > + * the matching bit in the first byte. The result will > + * be a valid character, because we know that first byte > + * has 0's in its upper four bits (it was produced by a > + * 28-bit right-shift of a 32-bit unsigned value). > + */ > + if (high_bit) { > + *first ^= 0x10; > + > + if (is_ci_name && xfs_ascii_ci_need_xfrm(*first)) > + goto again; > + > + ASSERT(!is_invalid_char(*first)); > + } > +} > + > +/* > + * Flip a bit in each of two bytes at the end of the given name. > + * This is used in generating a series of alternate names to be used > + * in the event a duplicate is found. > + * > + * The bits flipped are selected such that they both affect the same > + * bit in the name's computed hash value, so flipping them both will > + * preserve the hash. > + * > + * The following diagram aims to show the portion of a computed > + * hash that a given byte of a name affects. > + * > + * 31 28 24 21 14 8 7 3 0 > + * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ > + * hash: | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | > + * +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ > + * last-4 ->| |<-- last-2 --->| |<--- last ---->| > + * |<-- last-3 --->| |<-- last-1 --->| |<- last-4 > + * |<-- last-7 --->| |<-- last-5 --->| > + * |<-- last-8 --->| |<-- last-6 --->| > + * . . . and so on > + * > + * The last byte of the name directly affects the low-order byte of > + * the hash. The next-to-last affects bits 7-14, the next one back > + * affects bits 14-21, and so on. The effect wraps around when it > + * goes beyond the top of the hash (as happens for byte last-4). > + * > + * Bits that are flipped together "overlap" on the hash value. As > + * an example of overlap, the last two bytes both affect bit 7 in > + * the hash. That pair of bytes (and their overlapping bits) can be > + * used for this "flip bit" operation (it's the first pair tried, > + * actually). > + * > + * A table defines overlapping pairs--the bytes involved and bits > + * within them--that can be used this way. The byte offset is > + * relative to a starting point within the name, which will be set > + * to affect the bytes at the end of the name. The function is > + * called with a "bitseq" value which indicates which bit flip is > + * desired, and this translates directly into selecting which entry > + * in the bit_to_flip[] table to apply. > + * > + * The function returns 1 if the operation was successful. It > + * returns 0 if the result produced a character that's not valid in > + * a name (either '/' or a '\0'). Finally, it returns -1 if the bit > + * sequence number is beyond what is supported for a name of this > + * length. > + * > + * Discussion > + * ---------- > + * (Also see the discussion above find_alternate(), below.) > + * > + * In order to make this function work for any length name, the > + * table is ordered by increasing byte offset, so that the earliest > + * entries can apply to the shortest strings. This way all names > + * are done consistently. > + * > + * When bit flips occur, they can convert printable characters > + * into non-printable ones. In an effort to reduce the impact of > + * this, the first bit flips are chosen to affect bytes the end of > + * the name (and furthermore, toward the low bits of a byte). Those > + * bytes are often non-printable anyway because of the way they are > + * initially selected by obfuscate_name()). This is accomplished, > + * using later table entries first. > + * > + * Each row in the table doubles the number of alternates that > + * can be generated. A two-byte name is limited to using only > + * the first row, so it's possible to generate two alternates > + * (the original name, plus the alternate produced by flipping > + * the one pair of bits). In a 5-byte name, the effect of the > + * first byte overlaps the last by 4 its, and there are 8 bits > + * to flip, allowing for 256 possible alternates. > + * > + * Short names (less than 5 bytes) are never even obfuscated, so for > + * such names the relatively small number of alternates should never > + * really be a problem. > + * > + * Long names (more than 6 bytes, say) are not likely to exhaust > + * the number of available alternates. In fact, the table could > + * probably have stopped at 8 entries, on the assumption that 256 > + * alternates should be enough for most any situation. The entries > + * beyond those are present mostly for demonstration of how it could > + * be populated with more entries, should it ever be necessary to do > + * so. > + */ > +static int > +flip_bit( > + size_t name_len, > + unsigned char *name, > + uint32_t bitseq) > +{ > + int index; > + size_t offset; > + unsigned char *p0, *p1; > + unsigned char m0, m1; > + struct { > + int byte; /* Offset from start within name */ > + unsigned char bit; /* Bit within that byte */ > + } bit_to_flip[][2] = { /* Sorted by second entry's byte */ > + { { 0, 0 }, { 1, 7 } }, /* Each row defines a pair */ > + { { 1, 0 }, { 2, 7 } }, /* of bytes and a bit within */ > + { { 2, 0 }, { 3, 7 } }, /* each byte. Each bit in */ > + { { 0, 4 }, { 4, 0 } }, /* a pair affects the same */ > + { { 0, 5 }, { 4, 1 } }, /* bit in the hash, so flipping */ > + { { 0, 6 }, { 4, 2 } }, /* both will change the name */ > + { { 0, 7 }, { 4, 3 } }, /* while preserving the hash. */ > + { { 3, 0 }, { 4, 7 } }, > + { { 0, 0 }, { 5, 3 } }, /* The first entry's byte offset */ > + { { 0, 1 }, { 5, 4 } }, /* must be less than the second. */ > + { { 0, 2 }, { 5, 5 } }, > + { { 0, 3 }, { 5, 6 } }, /* The table can be extended to */ > + { { 0, 4 }, { 5, 7 } }, /* an arbitrary number of entries */ > + { { 4, 0 }, { 5, 7 } }, /* but there's not much point. */ > + /* . . . */ > + }; > + > + /* Find the first entry *not* usable for name of this length */ > + > + for (index = 0; index < ARRAY_SIZE(bit_to_flip); index++) > + if (bit_to_flip[index][1].byte >= name_len) > + break; > + > + /* > + * Back up to the last usable entry. If that number is > + * smaller than the bit sequence number, inform the caller > + * that nothing this large (or larger) will work. > + */ > + if (bitseq > --index) > + return -1; > + > + /* > + * We will be switching bits at the end of name, with a > + * preference for affecting the last bytes first. Compute > + * where in the name we'll start applying the changes. > + */ > + offset = name_len - (bit_to_flip[index][1].byte + 1); > + index -= bitseq; /* Use later table entries first */ > + > + p0 = name + offset + bit_to_flip[index][0].byte; > + p1 = name + offset + bit_to_flip[index][1].byte; > + m0 = 1 << bit_to_flip[index][0].bit; > + m1 = 1 << bit_to_flip[index][1].bit; > + > + /* Only change the bytes if it produces valid characters */ > + > + if (is_invalid_char(*p0 ^ m0) || is_invalid_char(*p1 ^ m1)) > + return 0; > + > + *p0 ^= m0; > + *p1 ^= m1; > + > + return 1; > +} > + > +/* > + * This function generates a well-defined sequence of "alternate" > + * names for a given name. An alternate is a name having the same > + * length and same hash value as the original name. This is needed > + * because the algorithm produces only one obfuscated name to use > + * for a given original name, and it's possible that result matches > + * a name already seen. This function checks for this, and if it > + * occurs, finds another suitable obfuscated name to use. > + * > + * Each bit in the binary representation of the sequence number is > + * used to select one possible "bit flip" operation to perform on > + * the name. So for example: > + * seq = 0: selects no bits to flip > + * seq = 1: selects the 0th bit to flip > + * seq = 2: selects the 1st bit to flip > + * seq = 3: selects the 0th and 1st bit to flip > + * ... and so on. > + * > + * The flip_bit() function takes care of the details of the bit > + * flipping within the name. Note that the "1st bit" in this > + * context is a bit sequence number; i.e. it doesn't necessarily > + * mean bit 0x02 will be changed. > + * > + * If a valid name (one that contains no '/' or '\0' characters) is > + * produced by this process for the given sequence number, this > + * function returns 1. If the result is not valid, it returns 0. > + * Returns -1 if the sequence number is beyond the the maximum for > + * names of the given length. > + * > + * > + * Discussion > + * ---------- > + * The number of alternates available for a given name is dependent > + * on its length. A "bit flip" involves inverting two bits in > + * a name--the two bits being selected such that their values > + * affect the name's hash value in the same way. Alternates are > + * thus generated by inverting the value of pairs of such > + * "overlapping" bits in the original name. Each byte after the > + * first in a name adds at least one bit of overlap to work with. > + * (See comments above flip_bit() for more discussion on this.) > + * > + * So the number of alternates is dependent on the number of such > + * overlapping bits in a name. If there are N bit overlaps, there > + * 2^N alternates for that hash value. > + * > + * Here are the number of overlapping bits available for generating > + * alternates for names of specific lengths: > + * 1 0 (must have 2 bytes to have any overlap) > + * 2 1 One bit overlaps--so 2 possible alternates > + * 3 2 Two bits overlap--so 4 possible alternates > + * 4 4 Three bits overlap, so 2^3 alternates > + * 5 8 8 bits overlap (due to wrapping), 256 alternates > + * 6 18 2^18 alternates > + * 7 28 2^28 alternates > + * ... > + * It's clear that the number of alternates grows very quickly with > + * the length of the name. But note that the set of alternates > + * includes invalid names. And for certain (contrived) names, the > + * number of valid names is a fairly small fraction of the total > + * number of alternates. > + * > + * The main driver for this infrastructure for coming up with > + * alternate names is really related to names 5 (or possibly 6) > + * bytes in length. 5-byte obfuscated names contain no randomly- > + * generated bytes in them, and the chance of an obfuscated name > + * matching an already-seen name is too high to just ignore. This > + * methodical selection of alternates ensures we don't produce > + * duplicate names unless we have exhausted our options. > + */ > +int > +find_alternate( > + size_t name_len, > + unsigned char *name, > + uint32_t seq) > +{ > + uint32_t bitseq = 0; > + uint32_t bits = seq; > + > + if (!seq) > + return 1; /* alternate 0 is the original name */ > + if (name_len < 2) /* Must have 2 bytes to flip */ > + return -1; > + > + for (bitseq = 0; bits; bitseq++) { > + uint32_t mask = 1 << bitseq; > + int fb; > + > + if (!(bits & mask)) > + continue; > + > + fb = flip_bit(name_len, name, bitseq); > + if (fb < 1) > + return fb ? -1 : 0; > + bits ^= mask; > + } > + > + return 1; > +} > diff --git a/db/obfuscate.h b/db/obfuscate.h > new file mode 100644 > index 00000000000..afaaca37154 > --- /dev/null > +++ b/db/obfuscate.h > @@ -0,0 +1,17 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * Copyright (c) 2007, 2011 SGI > + * All Rights Reserved. > + */ > +#ifndef __DB_OBFUSCATE_H__ > +#define __DB_OBFUSCATE_H__ > + > +/* Routines to obfuscate directory filenames and xattr names. */ > + > +#define is_invalid_char(c) ((c) == '/' || (c) == '\0') > + > +void obfuscate_name(xfs_dahash_t hash, size_t name_len, unsigned char *name, > + bool is_dirent); > +int find_alternate(size_t name_len, unsigned char *name, uint32_t seq); > + > +#endif /* __DB_OBFUSCATE_H__ */ >