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Re: [ath9k-devel] ath9k: spurious queue reset (beacon stuck) when joining an IBSS.

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On 18/09/2012 15:46, Sujith Manoharan wrote:
> Nicolas Cavallari wrote:
>> With an AR9382 (well, i think, its PCI-id is 168c:0030 rev 1/168c:3116),
>> each time I join an IBSS network, the driver repeatedly
>> resets the queue for a while, because of too many missed beacons.  After
>> some time, this stops and the card behave normally.  But many packets
>> are lost in the process.
>>
>> The problem seems to aggravate when the number of IBSS nodes is higher :
>> When joining a IBSS network with only one node, Only a few (e.g. 4)
>> beacons are lost, and no reset takes places. When joining an IBSS
>> network with two nodes, the queues can be reset up to 224 times in 20
>> seconds. When joining large IBSS networks, it sometimes never stop
>> resetting.  Occasionally, when resetting, the driver fails to reset TX DMA
>>
>> If i hack the driver to not reset when the beacon is stuck, the beacon
>> tx resumes quickly by itself after 80-200 misses and the network seems
>> to work normally (if not better). On large&clogged ad-hoc networks, the
>> card sometimes miss between 1 and 80 beacons, but it might be due to
>> background scanning i think.
>>
>> What could be the problem here ? is ad-hoc beaconing kind of broken ?
>> I do not have the problem with AR9285.
> 
> I think the problem is that we are programming the beacon timers based on
> the beacon interval right after joining, but we base it on the HW TSF which
> has just been reset. We should be updating the timers based on the TSF after a
> HW sync has been done with a received beacon. This is being done for station
> mode, but IBSS mode is missing this.
> 
> Here is a very rough patch, it abuses STA-mode flags and doesn't differentiate
> between creator/joiner mode, but can you check if it makes any difference ?

With this patch, i see no beacon miss in the logs when joining a large
ad-hoc network. So yes, it does make a difference! haven't tested what
happens when creating an IBSS with or without this patch yet.

Thanks.
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