On February 27, 2025 1:57:41 PM PST, David Laight <david.laight.linux@xxxxxxxxx> wrote: >On Thu, 27 Feb 2025 13:05:29 -0500 >Yury Norov <yury.norov@xxxxxxxxx> wrote: > >> On Wed, Feb 26, 2025 at 10:29:11PM +0000, David Laight wrote: >> > On Mon, 24 Feb 2025 14:27:03 -0500 >> > Yury Norov <yury.norov@xxxxxxxxx> wrote: >> > .... >> > > +#define parity(val) \ >> > > +({ \ >> > > + u64 __v = (val); \ >> > > + int __ret; \ >> > > + switch (BITS_PER_TYPE(val)) { \ >> > > + case 64: \ >> > > + __v ^= __v >> 32; \ >> > > + fallthrough; \ >> > > + case 32: \ >> > > + __v ^= __v >> 16; \ >> > > + fallthrough; \ >> > > + case 16: \ >> > > + __v ^= __v >> 8; \ >> > > + fallthrough; \ >> > > + case 8: \ >> > > + __v ^= __v >> 4; \ >> > > + __ret = (0x6996 >> (__v & 0xf)) & 1; \ >> > > + break; \ >> > > + default: \ >> > > + BUILD_BUG(); \ >> > > + } \ >> > > + __ret; \ >> > > +}) >> > > + >> > >> > You really don't want to do that! >> > gcc makes a right hash of it for x86 (32bit). >> > See https://www.godbolt.org/z/jG8dv3cvs >> >> GCC fails to even understand this. Of course, the __v should be an >> __auto_type. But that way GCC fails to understand that case 64 is >> a dead code for all smaller type and throws a false-positive >> Wshift-count-overflow. This is a known issue, unfixed for 25 years! > >Just do __v ^= __v >> 16 >> 16 > >> >> https://gcc.gnu.org/bugzilla/show_bug.cgi?id=4210 >> >> > You do better using a __v32 after the 64bit xor. >> >> It should be an __auto_type. I already mentioned. So because of that, >> we can either do something like this: >> >> #define parity(val) \ >> ({ \ >> #ifdef CLANG \ >> __auto_type __v = (val); \ >> #else /* GCC; because of this and that */ \ >> u64 __v = (val); \ >> #endif \ >> int __ret; \ >> >> Or simply disable Wshift-count-overflow for GCC. > >For 64bit values on 32bit it is probably better to do: >int p32(unsigned long long x) >{ > unsigned int lo = x; > lo ^= x >> 32; > lo ^= lo >> 16; > lo ^= lo >> 8; > lo ^= lo >> 4; > return (0x6996 >> (lo & 0xf)) & 1; >} >That stops the compiler doing 64bit shifts (ok on x86, but probably not elsewhere). >It is likely to be reasonably optimal for most 64bit cpu as well. >(For x86-64 it probably removes a load of REX prefix.) >(It adds an extra instruction to arm because if its barrel shifter.) > > >> >> > Even the 64bit version is probably sub-optimal (both gcc and clang). >> > The whole lot ends up being a bit single register dependency chain. >> > You want to do: >> >> No, I don't. I want to have a sane compiler that does it for me. >> >> > mov %eax, %edx >> > shrl $n, %eax >> > xor %edx, %eax >> > so that the 'mov' and 'shrl' can happen in the same clock >> > (without relying on the register-register move being optimised out). >> > >> > I dropped in the arm64 for an example of where the magic shift of 6996 >> > just adds an extra instruction. >> >> It's still unclear to me that this parity thing is used in hot paths. >> If that holds, it's unclear that your hand-made version is better than >> what's generated by GCC. > >I wasn't seriously considering doing that optimisation. >Perhaps just hoping is might make a compiler person think :-) > > David > >> >> Do you have any perf test? >> >> Thanks, >> Yury > What the compiler people need to do is to not make __builtin_parity*() generate crap.