On Wed, Feb 19, 2014 at 01:33:38PM +0100, Johannes Berg wrote: > +Emmanuel > > Interesting. We just ran into the same issue as well. > > > + struct sk_buff *old_skb = NULL; > > + unsigned long flags; > > > > ps_dbg(sta->sdata, "STA %pM aid %d: PS buffer for AC %d\n", > > sta->sta.addr, sta->sta.aid, ac); > > if (tx->local->total_ps_buffered >= TOTAL_MAX_TX_BUFFER) > > purge_old_ps_buffers(tx->local); > > if (skb_queue_len(&sta->ps_tx_buf[ac]) >= STA_MAX_TX_BUFFER) { > > - struct sk_buff *old = skb_dequeue(&sta->ps_tx_buf[ac]); > > + spin_lock_irqsave(&sta->ps_tx_buf[ac].lock, flags); > > + /* queue could be modified, recheck length with lock taken */ > > + if (skb_queue_len(&sta->ps_tx_buf[ac]) >= STA_MAX_TX_BUFFER) > > + old_skb = __skb_dequeue(&sta->ps_tx_buf[ac]); > > + spin_unlock_irqrestore(&sta->ps_tx_buf[ac].lock, flags); > > + } > > + if (old_skb) { > > I think that's pointless, you can just say "if (old)" instead as the > dequeue would return NULL. I think it helps if queue was only partially empted, then we do not drop oldest frame. > In any case, while this solves the crash which is a good thing, it still > leaves the code buggy. This crash seems to occur in the following racy > scenario: > > * station is sleeping > * frame TX to station begins > * station wakes up > * frame TX goes into the queue length check, finds long queue > * pending frames are transmitted > * queue is now empty > * old = skb_dequeue() returns NULL > * *kaboom* > > The problem is that you're just fixing the "*kaboom*" part, so the code > will continue like this: > > * old is NULL > * no kaboom > * new frame is queued on ps_tx_buf queue > * frame never gets transmitted When started to look at that code I found at least 3 bugs, but miss this one :-) Why frame will not be transmitted, we are disabling PS, but buffers stays not empty ? Stanislaw -- To unsubscribe from this list: send the line "unsubscribe linux-wireless" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html