Hi
Am 23.08.24 um 16:34 schrieb Gerd Hoffmann:
Hi,
Patch 8 replaces GEM VRAM with GEM SHMEM. The new memory manager
is more reliable and allows for larger resolutions.
Valid point.
Display updates were so slow that Gnome was unmanageable with a
flickering cursor and single FPS. The new memory management makes
Gnome at least useable.
Hmm? I'm wondering where this huge improvement comes from?
With enough video memory VRAM performance should be ok.
If video memory is tight and ttm is forced to shuffle around
framebuffers between vram and system memory on each page flip (touching
much of vram along the way which causes additional overhead on the qemu
side), that is obviously very bad for performance. One of the reasons
why cirrus uses SHMEM + shadowing since years.
Shadow buffering comes with some overhead too, so the switch isn't an
obvious win (assuming enough vram). Hiding the page flips from qemu
might reduce the work qemu has to do though, especially if the shadowing
uses dirty tracking and only touches the vram pages which have actually
changed content. So there is a fair chance that this outweighs the
shadowing overhead and ends up being a net win. I don't expect the
difference being very big though. Also different display usage patterns
might yield different results (fbcon vs. gnome for example).
So this probably makes sense, but I'd like to see a bit more background
information ...
The difference is in damage handling.
The old code had two BOs in video memory and flipped between them. IDK
the details of the old rendering, but from the massive flickering of the
cursor, I assume that X11's internal either copies a full buffer during
each redraw, or doesn't really handle damage well. It could also happen
that X didn't use a shadow buffer for rendering. Bochs didn't request
one. Without, drawing to I/O memory is really slow. If that applies to
virtual I/O memory as well IDK.
The new driver code only copies areas that have been changed from
rendering. The flickering is gone and the overall update performance is
acceptable.
On vram sizes: The default qemu vram size (16M) should be fine for the
default display resolution (1280x800). For FullHD vram size should be
doubled (-device VGA,vgamem_mb=32).
Right. Bochs never really tested that. So I saw something like 5k by 3k
resolutions on my test setup with 16 MiB. Now that video-memory
requirements for each mode can be calculated easily, we can sort out the
invalid modes.
Skimmed the other patches, looks sane overall, but I don't follow drm
close enough any more to do an full review. So I leave this here:
Acked-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
Thank you so much.
Best regards
Thomas
take care,
Gerd
--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstrasse 146, 90461 Nuernberg, Germany
GF: Ivo Totev, Andrew Myers, Andrew McDonald, Boudien Moerman
HRB 36809 (AG Nuernberg)