This attempts to implement a "virtual I/O" layer which should allow common drivers to be efficiently used across most virtual I/O mechanisms. It will no-doubt need further enhancement. The details of probing the device are left to hypervisor-specific code: it simple constructs the "struct virtio_device" and hands it to the probe function (eg. virtnet_probe() or virtblk_probe()). The virtio drivers add and detach input and output buffers; as the buffers are used up their associated "used" pointers are filled in. I have written two virtio device drivers (net and block) and two virtio implementations (for lguest): a read-write socket-style implementation, and a more efficient descriptor-based implementation). Signed-off-by: Rusty Russell <rusty@xxxxxxxxxxxxxxx> --- include/linux/virtio.h | 69 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) diff -r 2db2135723b0 include/linux/virtio.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/include/linux/virtio.h Thu May 31 17:52:19 2007 +1000 @@ -0,0 +1,66 @@ +#ifndef _LINUX_VIRTIO_H +#define _LINUX_VIRTIO_H +#include <linux/types.h> +#include <linux/scatterlist.h> + +/** + * virtio_device - description and routines to drive a virtual device. + * @dev: the underlying struct device. + * @ops: the operations for this virtual device. + */ +struct virtio_device { + struct device *dev; + struct virtio_ops *ops; +}; + +/** + * virtio_ops - virtio abstraction layer + * @add_outbuf: prepare to send data to the other end: + * vdev: the virtio_device + * sg: the description of the buffer(s). + * num: the size of the sg array. + * used: the length sent (set once sending is done). + * Returns an identifier or an error. + * @add_inbuf: prepare to receive data from the other end: + * vdev: the virtio_device + * sg: the description of the buffer(s). + * num: the size of the sg array. + * used: the length sent (set once data received). + * Returns an identifier or an error (eg. -ENOSPC). + * @sync: update after add_inbuf/add_outbuf + * vdev: the virtio_device we're talking about. + * Use the virtio_sync wrapper, to avoid unnecessary calls. + * @detach_outbuf: make sure sent sg can no longer be read. + * vdev: the virtio_device we're talking about. + * id: the identifier returned from add_outbuf. + * @detach_inbuf: make sure sent sg can no longer be written to. + * vdev: the virtio_device we're talking about. + * id: the identifier returned from add_inbuf. + */ +struct virtio_ops { + unsigned long (*add_outbuf)(struct virtio_device *vdev, + const struct scatterlist sg[], + unsigned int num, + unsigned long *used); + + unsigned long (*add_inbuf)(struct virtio_device *vdev, + struct scatterlist sg[], + unsigned int num, + unsigned long *used); + + void (*sync)(struct virtio_device *vdev); + + void (*detach_outbuf)(struct virtio_device *vdev, unsigned long id); + void (*detach_inbuf)(struct virtio_device *vdev, unsigned long id); +}; + +/** + * virtio_sync - start sending/receiving data from the other end. + * @vdev: the virtio_device we're talking about. + */ +static inline void virtio_sync(struct virtio_device *vdev) +{ + if (vdev->ops->sync) + vdev->ops->sync(vdev); +} +#endif /* _LINUX_VIRTIO_H */ _______________________________________________ Virtualization mailing list Virtualization@xxxxxxxxxxxxxxxxxxxxxxxxxx https://lists.linux-foundation.org/mailman/listinfo/virtualization