Re: Audio I/O parameters

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On Fri, Jul 26, 2013 at 7:54 PM, Alan Stern <stern@xxxxxxxxxxxxxxxxxxx> wrote:
> On Fri, 26 Jul 2013, Clemens Ladisch wrote:
>
>> Alan Stern wrote:
>> > On Thu, 25 Jul 2013, James Stone wrote:
>> >> The only slight difference I can see is that maybe the 3.10 uses
>> >> slightly higher CPU load than 3.5 at the ridiculously low latency of
>> >> 64 frames/period duplex.
>> >
>> > With the new patch, what you actually get is 44.1 frames/period (on
>> > average).
>>
>> In ALSA, the number of frames per period is a constant integer, and Jack
>> requires it to be a power of two.  (Where "frame" is an audio frame, and
>> "period" is the interval between interrupts reported to user space.)
>>
>> With a sample rate of 44100 Hz and a packet rate of 8000 Hz, there
>> should be about 5.5 samples per packet.  With a period size of 64 audio
>> frames, this results in about 11.6 packets per period.
>>
>> The driver does not completely fill URBs to ensure that interrupts
>> happen at period boundaries.
>
> Oho!  I missed all that period_elapsed stuff in prepare_playback_urb()!
> But you don't do the same thing for recording URBs -- presumably
> because you can't tell in advance how many samples the device will
> send.
>
> This makes the calculation of the number of URBs more complicated.
> Revised patch below.
>
> James, can you try this out and send me the usbmon trace?  At 64
> frames/period this should end up using 4 URBs, which is the minimum
> requirement if there are no more than 8 packets per URB and an
> incompletely filled URB can contain as few as 1 packets.  With this
> patch, there should be no difficulty going down to 32 or maybe even 16
> frames/period.
>
>

Here you go.. (attached). This is at 64 frames/period.

James

Attachment: 1.mon.out
Description: Binary data


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