On Mon, 20 Jun 2011, Alan Stern wrote: > On Mon, 20 Jun 2011, Alexander Holler wrote: > > > I see it that way: packed is needed to be sure that at least for struct > > ehci_regs there are no padding bytes inbetween the members. > > But is it _really_ needed? > > > It might > > work without, but that depends on the compiler (-version, architecture, > > whatever). > > Have there _ever_ been _any_ combinations of compiler, version, > architecture, whatever, that had unwanted padding bytes in this > structure? This can be determined by simple code inspection. If you must have struct members which are not aligned to their natural size then you need __packed. Example: struct foo { u8 a; u16 b; u32 c; u64 d; }; Without __packed, there will be padding between a and b, and between c and d. If the order of the members in this struct were reversed, then everything would be naturally aligned and no padding between members would be inserted. The size of structures is normally rounded up with padding to the size of the largest basic element it contains. Example: struct foo { u64 a; u8 b; }; Here sizeof(struct foo) would return 16, even if the actual content occupies 9 bytes only. That's because the largest basic element is u64 i.e. 8 bytes. Normally this trailing padding is not an issue, unless you have an array of such a struct or if it is a member of another struct. If you want to get rid of that padding, you need to use __packed again (which of course would make all subsequent instances of that structure in your array completely misaligned too). Two odd exceptions with the old ABI on ARM: - The alignment of a 64-bit value is always 4 bytes not 8. - The size of all structures are always rounded up to a 4-byte boundary, irrespective of their content. If you fall into none of the above issues, then you don't need any __packed, period. Nicolas -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html