Memory barrier needed with wake_up_process()?

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Paul, Peter, and Ingo:

This must have come up before, but I don't know what was decided.

Isn't it often true that a memory barrier is needed before a call to 
wake_up_process()?  A typical scenario might look like this:

	CPU 0
	-----
	for (;;) {
		set_current_state(TASK_INTERRUPTIBLE);
		if (signal_pending(current))
			break;
		if (wakeup_flag)
			break;
		schedule();
	}
	__set_current_state(TASK_RUNNING);
	wakeup_flag = 0;


	CPU 1
	-----
	wakeup_flag = 1;
	wake_up_process(my_task);

The underlying pattern is:

	CPU 0				CPU 1
	-----				-----
	write current->state		write wakeup_flag
	smp_mb();
	read wakeup_flag		read my_task->state

where set_current_state() does the write to current->state and 
automatically adds the smp_mb(), and wake_up_process() reads 
my_task->state to see whether the task needs to be woken up.

The kerneldoc for wake_up_process() says that it has no implied memory
barrier if it doesn't actually wake anything up.  And even when it
does, the implied barrier is only smp_wmb, not smp_mb.

This is the so-called SB (Store Buffer) pattern, which is well known to
require a full smp_mb on both sides.  Since wake_up_process() doesn't
include smp_mb(), isn't it correct that the caller must add it
explicitly?

In other words, shouldn't the code for CPU 1 really be:

	wakeup_flag = 1;
	smp_mb();
	wake_up_process(task);

If my reasoning is correct, then why doesn't wake_up_process() include 
this memory barrier automatically, the way set_current_state() does?  
There could be an alternate version (__wake_up_process()) which omits 
the barrier, just like __set_current_state().

Alan Stern

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