On 21 June 2016 at 20:36, Felipe Balbi <balbi@xxxxxxxxxx> wrote: > > Hi, > > Baolin Wang <baolin.wang@xxxxxxxxxx> writes: >>> Baolin Wang <baolin.wang@xxxxxxxxxx> writes: >>>>> Baolin Wang <baolin.wang@xxxxxxxxxx> writes: >>>>>>> Can't you just tie a charger to a UDC and avoid the charger class >>>>>>> completely? >>>>>> >>>>>> Yeah, I also hope so. But we really want something to manage the >>>>>> charger devices, do you have any good suggestion to avoid the 'class' >>>>>> but also can manage the charger devices? >>>>> >>>>> manage in what way? It seems to me that they don't need to be real >>>>> devices, just a handle as part of struct usb_gadget, no? >>>> >>>> Although charger device is not one real hardware device, we also use >>>> one 'struct device' to describe it in charger.c file. So we should >>>> manage the 'struct device' with one proper way. >>> >>> that's fine, but why do you think they need a struct device to start with? >> >> We can get/put usb charger and mange usb charger attributes with the >> device model if we use a struct device. > > We already have that as part of struct usb_udc. Why don't you just > create a subdirectory called charger which will hold all your > charger-related attributes. That directory will only be created if a > valid ->charger pointer exists. That means we can remove all the device and class things in charger.c file, right? OK, I try to do that. Thanks. > > USB Charging is always tied to a peripheral side controller, anyway. > > -- > balbi -- Baolin.wang Best Regards -- To unsubscribe from this list: send the line "unsubscribe linux-usb" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html