[tip:x86/fpu] x86/fpu: Change fpu->fpregs_active from 'int' to ' char', add lazy switching comments

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Commit-ID:  aeb997b9f2a2199c72b89b7a304cafc394e4202b
Gitweb:     http://git.kernel.org/tip/aeb997b9f2a2199c72b89b7a304cafc394e4202b
Author:     Ingo Molnar <mingo@xxxxxxxxxx>
AuthorDate: Fri, 1 May 2015 09:59:04 +0200
Committer:  Ingo Molnar <mingo@xxxxxxxxxx>
CommitDate: Tue, 19 May 2015 15:48:09 +0200

x86/fpu: Change fpu->fpregs_active from 'int' to 'char', add lazy switching comments

Improve the memory layout of 'struct fpu':

 - change ->fpregs_active from 'int' to 'char' - it's just a single flag
   and modern x86 CPUs can do efficient byte accesses.

 - pack related fields closer to each other: often 'fpu->state' will not be
   touched, while the other fields will - so pack them into a group.

Also add comments to each field, describing their purpose, and add
some background information about lazy restores.

Also fix an obsolete, lazy switching related comment in fpu_copy()'s description.

Cc: Andy Lutomirski <luto@xxxxxxxxxxxxxx>
Cc: Borislav Petkov <bp@xxxxxxxxx>
Cc: Dave Hansen <dave.hansen@xxxxxxxxxxxxxxx>
Cc: Fenghua Yu <fenghua.yu@xxxxxxxxx>
Cc: H. Peter Anvin <hpa@xxxxxxxxx>
Cc: Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx>
Cc: Oleg Nesterov <oleg@xxxxxxxxxx>
Cc: Peter Zijlstra <peterz@xxxxxxxxxxxxx>
Cc: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
Signed-off-by: Ingo Molnar <mingo@xxxxxxxxxx>
---
 arch/x86/include/asm/fpu/types.h | 82 +++++++++++++++++++++++++++++++++++-----
 arch/x86/kernel/fpu/core.c       |  6 +--
 arch/x86/kernel/fpu/xstate.c     |  9 +++--
 3 files changed, 79 insertions(+), 18 deletions(-)

diff --git a/arch/x86/include/asm/fpu/types.h b/arch/x86/include/asm/fpu/types.h
index fe2ce32..261cfb7 100644
--- a/arch/x86/include/asm/fpu/types.h
+++ b/arch/x86/include/asm/fpu/types.h
@@ -159,8 +159,44 @@ union fpregs_state {
 
 struct fpu {
 	/*
+	 * @state:
+	 *
+	 * In-memory copy of all FPU registers that we save/restore
+	 * over context switches. If the task is using the FPU then
+	 * the registers in the FPU are more recent than this state
+	 * copy. If the task context-switches away then they get
+	 * saved here and represent the FPU state.
+	 *
+	 * After context switches there may be a (short) time period
+	 * during which the in-FPU hardware registers are unchanged
+	 * and still perfectly match this state, if the tasks
+	 * scheduled afterwards are not using the FPU.
+	 *
+	 * This is the 'lazy restore' window of optimization, which
+	 * we track though 'fpu_fpregs_owner_ctx' and 'fpu->last_cpu'.
+	 *
+	 * We detect whether a subsequent task uses the FPU via setting
+	 * CR0::TS to 1, which causes any FPU use to raise a #NM fault.
+	 *
+	 * During this window, if the task gets scheduled again, we
+	 * might be able to skip having to do a restore from this
+	 * memory buffer to the hardware registers - at the cost of
+	 * incurring the overhead of #NM fault traps.
+	 *
+	 * Note that on modern CPUs that support the XSAVEOPT (or other
+	 * optimized XSAVE instructions), we don't use #NM traps anymore,
+	 * as the hardware can track whether FPU registers need saving
+	 * or not. On such CPUs we activate the non-lazy ('eagerfpu')
+	 * logic, which unconditionally saves/restores all FPU state
+	 * across context switches. (if FPU state exists.)
+	 */
+	union fpregs_state		state;
+
+	/*
+	 * @last_cpu:
+	 *
 	 * Records the last CPU on which this context was loaded into
-	 * FPU registers. (In the lazy-switching case we might be
+	 * FPU registers. (In the lazy-restore case we might be
 	 * able to reuse FPU registers across multiple context switches
 	 * this way, if no intermediate task used the FPU.)
 	 *
@@ -170,23 +206,49 @@ struct fpu {
 	 */
 	unsigned int			last_cpu;
 
-	unsigned int			fpregs_active;
-	union fpregs_state		state;
 	/*
+	 * @fpstate_active:
+	 *
+	 * This flag indicates whether this context is active: if the task
+	 * is not running then we can restore from this context, if the task
+	 * is running then we should save into this context.
+	 */
+	unsigned char			fpstate_active;
+
+	/*
+	 * @fpregs_active:
+	 *
+	 * This flag determines whether a given context is actively
+	 * loaded into the FPU's registers and that those registers
+	 * represent the task's current FPU state.
+	 *
+	 * Note the interaction with fpstate_active:
+	 *
+	 *   # task does not use the FPU:
+	 *   fpstate_active == 0
+	 *
+	 *   # task uses the FPU and regs are active:
+	 *   fpstate_active == 1 && fpregs_active == 1
+	 *
+	 *   # the regs are inactive but still match fpstate:
+	 *   fpstate_active == 1 && fpregs_active == 0 && fpregs_owner == fpu
+	 *
+	 * The third state is what we use for the lazy restore optimization
+	 * on lazy-switching CPUs.
+	 */
+	unsigned char			fpregs_active;
+
+	/*
+	 * @counter:
+	 *
 	 * This counter contains the number of consecutive context switches
 	 * during which the FPU stays used. If this is over a threshold, the
-	 * lazy fpu saving logic becomes unlazy, to save the trap overhead.
+	 * lazy FPU restore logic becomes eager, to save the trap overhead.
 	 * This is an unsigned char so that after 256 iterations the counter
 	 * wraps and the context switch behavior turns lazy again; this is to
 	 * deal with bursty apps that only use the FPU for a short time:
 	 */
 	unsigned char			counter;
-	/*
-	 * This flag indicates whether this context is fpstate_active: if the task is
-	 * not running then we can restore from this context, if the task
-	 * is running then we should save into this context.
-	 */
-	unsigned char			fpstate_active;
 };
 
 #endif /* _ASM_X86_FPU_H */
diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
index ac39616..97df457 100644
--- a/arch/x86/kernel/fpu/core.c
+++ b/arch/x86/kernel/fpu/core.c
@@ -227,10 +227,8 @@ EXPORT_SYMBOL_GPL(fpstate_init);
 /*
  * Copy the current task's FPU state to a new task's FPU context.
  *
- * In the 'eager' case we just save to the destination context.
- *
- * In the 'lazy' case we save to the source context, mark the FPU lazy
- * via stts() and copy the source context into the destination context.
+ * In both the 'eager' and the 'lazy' case we save hardware registers
+ * directly to the destination buffer.
  */
 static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu)
 {
diff --git a/arch/x86/kernel/fpu/xstate.c b/arch/x86/kernel/fpu/xstate.c
index 733a8ae..cd7f1a6 100644
--- a/arch/x86/kernel/fpu/xstate.c
+++ b/arch/x86/kernel/fpu/xstate.c
@@ -76,10 +76,11 @@ int cpu_has_xfeatures(u64 xfeatures_needed, const char **feature_name)
 EXPORT_SYMBOL_GPL(cpu_has_xfeatures);
 
 /*
- * When executing XSAVEOPT (optimized XSAVE), if a processor implementation
- * detects that an FPU state component is still (or is again) in its
- * initialized state, it may clear the corresponding bit in the header.xfeatures
- * field, and can skip the writeout of registers to the corresponding memory layout.
+ * When executing XSAVEOPT (or other optimized XSAVE instructions), if
+ * a processor implementation detects that an FPU state component is still
+ * (or is again) in its initialized state, it may clear the corresponding
+ * bit in the header.xfeatures field, and can skip the writeout of registers
+ * to the corresponding memory layout.
  *
  * This means that when the bit is zero, the state component might still contain
  * some previous - non-initialized register state.
--
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