Re: [PATCH 1/2] nvc0: add GK20A 3D class

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On Tue, May 27, 2014 at 12:59 AM, Alexandre Courbot <acourbot@xxxxxxxxxx> wrote:
> GK20A is mostly compatible with GK104, but features a new 3D
> class. Add it to the relevant header and use it when GK20A is
> detected.
>
> Signed-off-by: Alexandre Courbot <acourbot@xxxxxxxxxx>
> ---
>  src/gallium/drivers/nouveau/nv_object.xml.h    | 1 +
>  src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 9 ++++++++-
>  2 files changed, 9 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/nouveau/nv_object.xml.h b/src/gallium/drivers/nouveau/nv_object.xml.h
> index 4c93e6564838..0a0e187dc028 100644
> --- a/src/gallium/drivers/nouveau/nv_object.xml.h
> +++ b/src/gallium/drivers/nouveau/nv_object.xml.h
> @@ -190,6 +190,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
>  #define NVC8_3D_CLASS                                          0x00009297
>  #define NVE4_3D_CLASS                                          0x0000a097
>  #define NVF0_3D_CLASS                                          0x0000a197
> +#define NVEA_3D_CLASS                                          0x0000a297
>  #define GM107_3D_CLASS                                         0x0000b097
>  #define NV50_2D_CLASS                                          0x0000502d
>  #define NVC0_2D_CLASS                                          0x0000902d
> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> index cccfe2bba23d..95e5ef81cd79 100644
> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
> @@ -702,7 +702,14 @@ nvc0_screen_create(struct nouveau_device *dev)
>        obj_class = NVF0_3D_CLASS;
>        break;
>     case 0xe0:
> -      obj_class = NVE4_3D_CLASS;
> +      switch (dev->chipset) {
> +      case 0xea:
> +         obj_class = NVEA_3D_CLASS;

Again, would be nice to be consistent with the way you set the ISA...
perhaps change this to a >= as well? But I guess the two could be
disconnected. Up to you, just thought I'd bring it up.

> +         break;
> +      default:
> +         obj_class = NVE4_3D_CLASS;
> +         break;
> +      }
>        break;
>     case 0xd0:
>        obj_class = NVC8_3D_CLASS;
> --
> 1.9.3
>
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