On 19/03/2025 at 17:39:50 GMT, Mark Brown <broonie@xxxxxxxxxx> wrote: > On Wed, Mar 19, 2025 at 05:56:28PM +0100, Miquel Raynal wrote: > >> I'd say that for this particular purpose I do not thing that trace >> printks or events would really fit. As a developer, I'd definitely >> always change the function calls to some direct printk calls in this >> case. The verbose debug alternative seduced me though, so if that's okay >> for you, I'll switch to dev_vdgb() as suggested by Tudor, which honestly >> feels like a seducing alternative. > > That's fine for me. I do have to say that I tend to end up doing the > opposite of you and adding tracepoints to code I'm doing much with, they > work so much better so long as you can get the buffer off the device. > Low overhead, much bigger lookback and better tooling. Interesting. Maybe I should consider playing a bit more with those. It's true that the fact that you need to load the trace buffer off is always a bit painful, but as long as network works, that should not be that much of a burden once it's been set up.