[speakup] Separate out translations for bright colors names

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The existing code was assuming that bright color names can be forged by just
prepending the "bright" word to the color name. But some langages may rather
append it, or require completely different names ("grey" is actually already an
example).

From: Trevor Astrope <astrope@xxxxxxxxxxx>
Signed-off-by: Samuel Thibault <samuel.thibault@xxxxxxxxxxxx>

Index: linux/drivers/accessibility/speakup/i18n.c
===================================================================
--- linux.orig/drivers/accessibility/speakup/i18n.c
+++ linux/drivers/accessibility/speakup/i18n.c
@@ -90,6 +90,13 @@ static char *speakup_default_msgs[MSG_LA
 	[MSG_COLOR_YELLOW] = "yellow",
 	[MSG_COLOR_WHITE] = "white",
 	[MSG_COLOR_GREY] = "grey",
+	[MSG_COLOR_BRIGHTBLUE] "bright blue",
+	[MSG_COLOR_BRIGHTGREEN] "bright green",
+	[MSG_COLOR_BRIGHTCYAN] "bright cyan",
+	[MSG_COLOR_BRIGHTRED] "bright red",
+	[MSG_COLOR_BRIGHTMAGENTA] "bright magenta",
+	[MSG_COLOR_BRIGHTYELLOW] "bright yellow",
+	[MSG_COLOR_BRIGHTWHITE] "bright white",
 
 	/* Names of key states. */
 	[MSG_STATE_DOUBLE] = "double",
Index: linux/drivers/accessibility/speakup/i18n.h
===================================================================
--- linux.orig/drivers/accessibility/speakup/i18n.h
+++ linux/drivers/accessibility/speakup/i18n.h
@@ -99,7 +99,14 @@ enum msg_index_t {
 	MSG_COLOR_YELLOW,
 	MSG_COLOR_WHITE,
 	MSG_COLOR_GREY,
-	MSG_COLORS_END = MSG_COLOR_GREY,
+	MSG_COLOR_BRIGHTBLUE,
+	MSG_COLOR_BRIGHTGREEN,
+	MSG_COLOR_BRIGHTCYAN,
+	MSG_COLOR_BRIGHTRED,
+	MSG_COLOR_BRIGHTMAGENTA,
+	MSG_COLOR_BRIGHTYELLOW,
+	MSG_COLOR_BRIGHTWHITE,
+	MSG_COLORS_END = MSG_COLOR_BRIGHTWHITE,
 
 	MSG_STATES_START,
 	MSG_STATE_DOUBLE = MSG_STATES_START,
Index: linux/drivers/accessibility/speakup/main.c
===================================================================
--- linux.orig/drivers/accessibility/speakup/main.c
+++ linux/drivers/accessibility/speakup/main.c
@@ -389,10 +389,6 @@ static void say_attributes(struct vc_dat
 	int fg = spk_attr & 0x0f;
 	int bg = spk_attr >> 4;
 
-	if (fg > 8) {
-		synth_printf("%s ", spk_msg_get(MSG_BRIGHT));
-		fg -= 8;
-	}
 	synth_printf("%s", spk_msg_get(MSG_COLORS_START + fg));
 	if (bg > 7) {
 		synth_printf(" %s ", spk_msg_get(MSG_ON_BLINKING));




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