more data on screen

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First, see the framebuffer howto
http://www.tldp.org/HOWTO/Framebuffer-HOWTO-5.html#ss5.3

Those are hexadecimal number, in decimal they are:

257 = 256 colors 640x480
259 = 256 colors 800x600
261 = 256 colors 1024x768
263 = 256 colors 1280x1024

272 = 32k colors 640x480
275 = 32k colors 800x600
278 = 32k colors 1024x768
281 = 32k colors 1280x1024

273 = 64k colors 640x480
276 = 64k colors 800x600
279 = 64k colors 1024x768
282 = 64k colors 1280x1024

274 = 16m colors 640x480
277 = 16m colors 800x600
280 = 16m colors 1024x768
283 = 16m colors 1280x1024


The higher the resolution, the more characters on the screen.
Since color depth doesn't matter, these 256 color modes are find:

vga=257 #640x480
vga=259 #800x600
vga=261 #1024x768
vga=263 #1280x1024

 > When i was using gentoo, I could put vga=8

Not sure what gentoo is doing, but this doesn't follow the standard
decimal codes for vesa framebuffer kernel parms. Try one of the above.






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