I don't seem to have scanport on my system. Running pnpdump doesn't reveal any pnp devices. Reconfiguring the alsa drivers with the "--with-debug=basic" option isn't very informative either. May 23 16:27:15 amd kernel: Sound Blaster 16 soundcard not found or device busy May 23 16:27:15 amd kernel: In case, if you have AWE card, try snd-card-sbawe module Warm booting into GNU/Linux after running diagnose doesn't help either. Guess I'll have to try my luck with the kernel drivers. Having a poorly behaving card is better then not having one at all. Besides, I do not plan to do any heavy audio work on this box, I have the pentium -III machine with the sblive card for that kind of stuff. I might use the sb16 machine once in a while to play some mp3s, nothing more. Thanks for the suggestions. Please do let me know if you have anymore. Greg On Thu, May 23, 2002 at 03:15:46PM +0800, Kerry Hoath wrote: > You are welcome to try them, but if you intend > to sample or do lots of audio work speakup does not play well with them. > You can rebuild your drivers with the following command-line: > ./configure --with-debug=basic > then make;make install > and it should dump information to the logs as it tries to detect the card. > You could also run scanport and see if a non-zero value appears around > port 0x220 and if so the card is alive. > Some creative cards were asleep until awoken, and guess what > that is exactly what diagnose did before testing it. > You could r un diagnose, then warm-boot to Linux see if the card works, > or run pnpdump and make sure the card is not in the output > pnpdump >/tmp/isapnp.conf > and look through it for creative devices. > If they are there your card is plug 'n' play. > Yes the plug 'n' play cards also had jumpers :-) > Is it any wonder we ended up calling these cards sound bastard 16 cards <smile> > there were so many kinds revisions and quirks. > I had a plug 'n' play card I tried to get going unsuccessfully with alsa > the other day; an awe32 or somesuch, > and it wouldn't go but it could have been a broken card. > I'll think on it, but I am out of ideas for now. > Do check the pnpdump output, some non-plug 'n' play cards also had plug 'n' > play on them and it depended on th e wake up method. > Creative were shockers in that regard. For a laugh read the comments > at the top of sb16.c or the file that controls the dsp on the sb16.