Re: [PATCH 5/7] x86/sgx: Add flag to zero added region instead of copying from source

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On Thu, Jun 13, 2019 at 12:38:02AM +0000, Jethro Beekman wrote:
> On 2019-06-10 11:53, Sean Christopherson wrote:
> >On Fri, Jun 07, 2019 at 12:32:23PM -0700, Andy Lutomirski wrote:
> >>
> >>>On Jun 6, 2019, at 10:32 AM, Sean Christopherson <sean.j.christopherson@xxxxxxxxx> wrote:
> >>>
> >>>>On Thu, Jun 06, 2019 at 10:20:38AM -0700, Andy Lutomirski wrote:
> >>>>On Wed, Jun 5, 2019 at 12:49 PM Sean Christopherson
> >>>><sean.j.christopherson@xxxxxxxxx> wrote:
> >>>>>
> >>>>>For some enclaves, e.g. an enclave with a small code footprint and a
> >>>>>large working set, the vast majority of pages added to the enclave are
> >>>>>zero pages.  Introduce a flag to denote such zero pages.  The major
> >>>>>benefit of the flag will be realized in a future patch to use Linux's
> >>>>>actual zero page as the source, as opposed to explicitly zeroing the
> >>>>>enclave's backing memory.
> >>>>>
> >>>>
> >>>>I feel like I probably asked this at some point, but why is there a
> >>>>workqueue here at all?
> >>>
> >>>Performance.  A while back I wrote a patch set to remove the worker queue
> >>>and discovered that it tanks enclave build time when the enclave is being
> >>>hosted by a Golang application.  Here's a snippet from a mail discussing
> >>>the code.
> >>>
> >>>    The bad news is that I don't think we can remove the add page worker
> >>>    as applications with userspace schedulers, e.g. Go's M:N scheduler,
> >>>    can see a 10x or more throughput improvement when using the worker
> >>>    queue.  I did a bit of digging for the Golang case to make sure I
> >>>    wasn't doing something horribly stupid/naive and found that it's a
> >>>    generic issue in Golang with blocking (or just long-running) system
> >>>    calls.  Because Golang multiplexes Goroutines on top of OS threads,
> >>>    blocking syscalls introduce latency and context switching overhead,
> >>>    e.g. Go's scheduler will spin up a new OS thread to service other
> >>>    Goroutines after it realizes the syscall has blocked, and will later
> >>>    destroy one of the OS threads so that it doesn't build up too many
> >>>    unused.
> >>>
> >>>IIRC, the scenario is spinning up several goroutines, each building an
> >>>enclave.  I played around with adding a flag to do a synchronous EADD
> >>>but didn't see a meaningful change in performance for the simple case.
> >>>Supporting both the worker queue and direct paths was complex enough
> >>>that I decided it wasn't worth the trouble for initial upstreaming.
> >>
> >>Sigh.
> >>
> >>It seems silly to add a workaround for a language that has trouble calling
> >>somewhat-but-not-too-slow syscalls or ioctls.
> >>
> >>How about fixing this in Go directly?  Either convince the golang people to
> >>add a way to allocate a real thread for a particular region of code or have
> >>the Go SGX folks write a bit of C code to do  a whole bunch of ioctls and
> >>have Go call *that*.  Then the mess stays in Go where it belongs.
> >
> >Actually, I'm pretty sure changing the ioctl() from ADD_PAGE to ADD_REGION
> >would eliminate the worst of the golang slowdown without requiring
> >userspace to get super fancy.  I'm in favor of eliminating the work queue,
> >especially if the UAPI is changed to allow adding multiple pages in a
> >single syscall.
> >
> 
> I don't know if this is going to matter a whole lot, but have you considered
> the performance impact of needing to the EPC paging while doing the EADD
> ioctl and how this interacts with having a workqueue?

Yep, other than the goroutine case, eliminating the workqueue doesn't
substantially affect performance in either direction, regardless of the
pressure on the EPC.



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