On 07. 06. 22, 15:47, Ilpo Järvinen wrote:
On Tue, 7 Jun 2022, Jiri Slaby wrote:
The code currently does shift, OR, and AND logic directly in the code.
It is not much obvious what happens there. Therefore define four macros
for that purpose and use them in the code. We use GENMASK() so that it
is clear which bits serve what purpose:
- UNI_GLYPH: bits 0.. 5
- UNI_ROW: bits 6..10
- UNI_DIR: bits 11..31
Signed-off-by: Jiri Slaby <jslaby@xxxxxxx>
---
drivers/tty/vt/consolemap.c | 21 +++++++++++++--------
1 file changed, 13 insertions(+), 8 deletions(-)
diff --git a/drivers/tty/vt/consolemap.c b/drivers/tty/vt/consolemap.c
index 016c1a0b4290..e5fd225e87bd 100644
--- a/drivers/tty/vt/consolemap.c
+++ b/drivers/tty/vt/consolemap.c
@@ -190,6 +190,11 @@ static int inv_translate[MAX_NR_CONSOLES];
#define UNI_DIR_ROWS 32U
#define UNI_ROW_GLYPHS 64U
+#define UNI_DIR(uni) ( (uni) >> 11)
+#define UNI_ROW(uni) (((uni) & GENMASK(10, 6)) >> 6)
This is opencoding what FIELD_GET() does. Maybe just define these as
masks and use FIELD_GET in the code below.
Ah, great -- I was thinking there should be something for that purpose
already, but didn't find this. But let's define these UNI_* macros using
appropriate FIELD_GET(). (And not using FIELD_GET() in the code.)
+#define UNI_GLYPH(uni) ( (uni) & GENMASK( 5, 0))
thanks,
--
js
suse labs