Invert the attribute on the only place, without the need of checking 'inverse'. Signed-off-by: Jiri Slaby <jslaby@xxxxxxx> --- drivers/tty/vt/vt.c | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) diff --git a/drivers/tty/vt/vt.c b/drivers/tty/vt/vt.c index d3cd256ba0fa..72ae8ede1ac9 100644 --- a/drivers/tty/vt/vt.c +++ b/drivers/tty/vt/vt.c @@ -2730,7 +2730,7 @@ static int vc_con_write_normal(struct vc_data *vc, int tc, int c, struct vc_draw_region *draw) { int next_c; - unsigned char vc_attr; + unsigned char vc_attr = vc->vc_attr; u16 himask = vc->vc_hi_font_mask, charmask = himask ? 0x1ff : 0xff; u8 width = 1; bool inverse = false; @@ -2769,17 +2769,13 @@ static int vc_con_write_normal(struct vc_data *vc, int tc, int c, tc = conv_uni_to_pc(vc, '?'); if (tc < 0) tc = '?'; + + vc_attr = vc_invert_attr(vc); + con_flush(vc, draw); } } } - if (!inverse) { - vc_attr = vc->vc_attr; - } else { - vc_attr = vc_invert_attr(vc); - con_flush(vc, draw); - } - next_c = c; while (1) { if (vc->vc_need_wrap || vc->vc_decim) -- 2.27.0