On Tue 2018-10-23 21:12:30, Sergey Senozhatsky wrote: > On (10/23/18 21:04), Sergey Senozhatsky wrote: > > > > Seems that s390 is the only arch which defines its own bust_spinlocks(). > > Not sure why... Just to play games with console_loglevel? > > > > --- > > > > void bust_spinlocks(int yes) > > { > > if (yes) { > > oops_in_progress = 1; > > } else { > > int loglevel_save = console_loglevel; > > console_unblank(); > > oops_in_progress = 0; > > /* > > * OK, the message is on the console. Now we call printk() > > * without oops_in_progress set so that printk will give klogd > > * a poke. Hold onto your hats... > > */ > > console_loglevel = 15; > > printk(" "); > > console_loglevel = loglevel_save; > > } > > } > > > > --- > > > > The "printk(" "); without oops_in_progress" part is a bit worrisome. > > This thing technically can deadlock. Unless s390 has no NMI panic(). The comment suggests that the main purpose it is to wake up klogd(). It is done in the generic bust_spinlocks() a safe way. The games with console_loglevel do not make much sense because console_unblank() calls console_unlock() when it was able to take the console_lock. It means that either console_unblank() flush all messages to the console or console_trylock() would most likely fail also in that extra printk(). IMHO, the custom s390 implementation can get removed. The generic code should do the same job these days. > And console_unblank() is not guaranteed to print anything (unlike > console_flush_on_panic(), but oops is not panic() yet, so we can't > replace it with flush_on_panic()) - console_sem can be locked, so > console_unblank() would do nothing. I see. I missed that console_unblank() returns early when down_trylock_console_sem() fails. I still would like to refactor the code somehow to avoid the bust_spinlocks(0)/bust_spinlocks(1) ping-pong. It might make sense to call console_unblank() from console_flush_on_panic(). I wonder if it would make sense to call unblank_screen() in console_unblank()... Best Regards, Petr