On Tue 2018-10-23 20:54:33, Sergey Senozhatsky wrote: > On (10/23/18 13:07), Petr Mladek wrote: > > Though this looks a bit weird. > > > > I have just realized that console_unblank() is called by > > bust_spinlocks(0) and does basically the same as > > console_flush_on_panic(). Also it does not make much > > sense wake_up_klogd() there. Finally, it seems to be > > too late to disable lockdep there. > > So I did look at what lib/bust_spinlocks.c does; and I agree that waking > up klogd makes little sense, on the other hand it just sets per-cpu > pending bit, so not a big deal. console_unlock() should do there the > same thing as console_flush_on_panic(). Yes, klogd is not a big deal. I just think that the bust_spinlocks() ping-pong would just confuse the code. It might be better to keep the spinlocks busted and make sure that we do not cause regressions by not calling bust_spinlocks(0). It tried to solve this by calling the important actions from bust_spinlocks(0) directly in panic(). I wanted to omit anything that does not make sense in panic(). > > void __attribute__((weak)) bust_spinlocks(int yes) > > { > > if (yes) { > > + /* > > + * Some locks might get ignored in the Oops situation > > + * to get an important work done. Locks debug should > > + * be disabled to avoid reporting bad unlock balance. > > + */ > > + debug_locks_off(); > > ++oops_in_progress; > > Hmm, I don't think I've seen any reports because of this. From printk/console > POV the locks which are not taken under oops_in_progress are not released. Fair enough. Let's keep debug_locks_off() in panic(). Best Regards, Petr