On Sat, Mar 4, 2017 at 1:57 AM, Xin Long <lucien.xin@xxxxxxxxx> wrote: > On Sat, Mar 4, 2017 at 12:31 AM, David Laight <David.Laight@xxxxxxxxxx> wrote: >> From: Xin Long >>> Sent: 03 March 2017 15:43 >> ... >>> > It is much more important to get MSG_MORE working 'properly' for SCTP >>> > than for TCP. For TCP an application can always use a long send. >> >>> "long send" ?, you mean bigger data, or keeping sending? >>> I didn't get the difference between SCTP and TCP, they >>> are similar when sending data. >> >> With tcp an application can always replace two send()/write() >> calls with a single call to writev(). >> For sctp two send() calls must be made in order to generate two >> data chunks. >> So it is much easier for a tcp application to generate 'full' >> ethernet packets. > okay, it should not be a important reason, and sctp might also support > it one day. :-) > >> >>> >>> > >>> > ... >>> >> @@ -1982,6 +1982,7 @@ static int sctp_sendmsg(struct sock *sk, struct msghdr *msg, size_t msg_len) >>> >> * breaks. >>> >> */ >>> >> err = sctp_primitive_SEND(net, asoc, datamsg); >>> >> + asoc->force_delay = 0; >>> >> /* Did the lower layer accept the chunk? */ >>> >> if (err) { >>> >> sctp_datamsg_free(datamsg); >>> > >>> > I don't think this is right - or needed. >>> > You only get to the above if some test has decided to send data chunks. >>> > So it just means that the NEXT time someone tries to send data all the >>> > queued data gets sent. >> >>> the NEXT time someone tries to send data with "MSG_MORE clear", >>> yes, but with "MSG_MORE set", it will still delay. >>> >>> > I'm guessing that the whole thing gets called in a loop (definitely needed >>> > for very long data chunks, or after the window is opened). >> >>> yes, if users keep sending data chunks with MSG_MORE set, no >>> data with "MSG_MORE clear" gap. >>> >>> > Now if an application sends a lot of (say) 100 byte chunks with MSG_MORE >>> > set it would expect to see a lot of full ethernet frames be sent. >> >>> right. >> >>> > With the above a frame will be sent (containing all but 1 chunk) when the >>> > amount of queued data becomes too large for an ethernet frame, and immediately >>> > followed by a second ethernet frame with 1 chunk in it. >> >>> "followed by a second ethernet frame with 1 chunk in it.", I think this's >>> what you're really worried about, right ? >>> But sctp flush data queue NOT like what you think, it's not keep traversing >>> the queue untill the queue is empty. >>> once a packet with chunks in one ethernet frame is sent, sctp_outq_flush >>> will return. it will pack chunks and send the next packet again untill some >>> other 'event' triggers it, like retransmission or data received from peer. >>> I don't think this is a problem. >> >> Erm.... that can't work. >> I think there is code to convert a large user send into multiple data chunks. >> So if the user does a 4k (say) send several large chunks get queued. >> These would need to all be sent at once. >> >> Similarly when the transmit window is received. >> So somewhere there ought to be a loop that will send more than one packet. > As far as I can see, no loop like you said, mostly, the incoming > chunk (like SACK) from peer will trigger the next flush out. > I can try to trace the path in kernel for sure tomorrow. okay, you are right, I missed sctp_packet_transmit_chunk also call sctp_packet_transmit to send the current packet. :) But if we keep sending data with "MSG_MORE", after one ethernet frame is sent, "followed by a second ethernet frame with 1 chunk in it" will NOT happen, as in this loop the asoc's msg_more flag is still set, and this flush is called by sctp_sendmsg(the function msg_more should care more). did I miss something ? > >> >>> > Now it might be that the flag needs clearing when retransmissions are queued. >>> > OTOH they might get sent for other reasons. >> >>> Before we really overthought about MSG_MORE, no need to care about >>> retransmissions, define MSG_MORE, in my opinion, it works more for >>> *inflight is 0*, if it's not 0, we shouldn't stop other places flushing them. >> >> Eh? and when nagle disabled. >> If 'inflight' isn't 0 then most paths don't flush data. > I knew, but MSG_MORE is different thing, it should only try to work for the > current and following data. > >> >>> We cannot let asoc's more_more flag work as global, it will block elsewhere >>> sending data chunks, not only sctp_sendmsg. >> >> If the connection was flow controlled off, and more 'credit' arrives and there >> is less that an ethernet frame's worth of data pending, and the last send >> said 'MSG_MORE' there is no point sending anything until the application >> does a send with MSG_MORE clear. > got you, I think you have different understanding about MSG_MORE > while this patch just try to make it work like TCP's msg_more, but what > you mentioned here is the same as TCP thing, seems you also want > to improve TCP's MSG_MORE :-) > >> >> I'm not sure what causes a retransmission to send data, I suspect that 'inflight' >> can easily be non-zero at that time. > The thing that causes a retransmission to send data is that both tx and > rtx send data through sctp_outq_flush, in which it will try to send rtx queue, > then rx queue. > > yes, once a packet is sent out and not yet be SACKed, "inflight" will not be > zero, so when retransmiting, "inflight" must be non-zero. > >> Likely something causes a packet be generated - which then collects the data chunks. >> >> David >> >> -- To unsubscribe from this list: send the line "unsubscribe linux-sctp" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html