On Sat, Mar 4, 2017 at 12:31 AM, David Laight <David.Laight@xxxxxxxxxx> wrote: > From: Xin Long >> Sent: 03 March 2017 15:43 > ... >> > It is much more important to get MSG_MORE working 'properly' for SCTP >> > than for TCP. For TCP an application can always use a long send. > >> "long send" ?, you mean bigger data, or keeping sending? >> I didn't get the difference between SCTP and TCP, they >> are similar when sending data. > > With tcp an application can always replace two send()/write() > calls with a single call to writev(). > For sctp two send() calls must be made in order to generate two > data chunks. > So it is much easier for a tcp application to generate 'full' > ethernet packets. okay, it should not be a important reason, and sctp might also support it one day. :-) > >> >> > >> > ... >> >> @@ -1982,6 +1982,7 @@ static int sctp_sendmsg(struct sock *sk, struct msghdr *msg, size_t msg_len) >> >> * breaks. >> >> */ >> >> err = sctp_primitive_SEND(net, asoc, datamsg); >> >> + asoc->force_delay = 0; >> >> /* Did the lower layer accept the chunk? */ >> >> if (err) { >> >> sctp_datamsg_free(datamsg); >> > >> > I don't think this is right - or needed. >> > You only get to the above if some test has decided to send data chunks. >> > So it just means that the NEXT time someone tries to send data all the >> > queued data gets sent. > >> the NEXT time someone tries to send data with "MSG_MORE clear", >> yes, but with "MSG_MORE set", it will still delay. >> >> > I'm guessing that the whole thing gets called in a loop (definitely needed >> > for very long data chunks, or after the window is opened). > >> yes, if users keep sending data chunks with MSG_MORE set, no >> data with "MSG_MORE clear" gap. >> >> > Now if an application sends a lot of (say) 100 byte chunks with MSG_MORE >> > set it would expect to see a lot of full ethernet frames be sent. > >> right. > >> > With the above a frame will be sent (containing all but 1 chunk) when the >> > amount of queued data becomes too large for an ethernet frame, and immediately >> > followed by a second ethernet frame with 1 chunk in it. > >> "followed by a second ethernet frame with 1 chunk in it.", I think this's >> what you're really worried about, right ? >> But sctp flush data queue NOT like what you think, it's not keep traversing >> the queue untill the queue is empty. >> once a packet with chunks in one ethernet frame is sent, sctp_outq_flush >> will return. it will pack chunks and send the next packet again untill some >> other 'event' triggers it, like retransmission or data received from peer. >> I don't think this is a problem. > > Erm.... that can't work. > I think there is code to convert a large user send into multiple data chunks. > So if the user does a 4k (say) send several large chunks get queued. > These would need to all be sent at once. > > Similarly when the transmit window is received. > So somewhere there ought to be a loop that will send more than one packet. As far as I can see, no loop like you said, mostly, the incoming chunk (like SACK) from peer will trigger the next flush out. I can try to trace the path in kernel for sure tomorrow. > >> > Now it might be that the flag needs clearing when retransmissions are queued. >> > OTOH they might get sent for other reasons. > >> Before we really overthought about MSG_MORE, no need to care about >> retransmissions, define MSG_MORE, in my opinion, it works more for >> *inflight is 0*, if it's not 0, we shouldn't stop other places flushing them. > > Eh? and when nagle disabled. > If 'inflight' isn't 0 then most paths don't flush data. I knew, but MSG_MORE is different thing, it should only try to work for the current and following data. > >> We cannot let asoc's more_more flag work as global, it will block elsewhere >> sending data chunks, not only sctp_sendmsg. > > If the connection was flow controlled off, and more 'credit' arrives and there > is less that an ethernet frame's worth of data pending, and the last send > said 'MSG_MORE' there is no point sending anything until the application > does a send with MSG_MORE clear. got you, I think you have different understanding about MSG_MORE while this patch just try to make it work like TCP's msg_more, but what you mentioned here is the same as TCP thing, seems you also want to improve TCP's MSG_MORE :-) > > I'm not sure what causes a retransmission to send data, I suspect that 'inflight' > can easily be non-zero at that time. The thing that causes a retransmission to send data is that both tx and rtx send data through sctp_outq_flush, in which it will try to send rtx queue, then rx queue. yes, once a packet is sent out and not yet be SACKed, "inflight" will not be zero, so when retransmiting, "inflight" must be non-zero. > Likely something causes a packet be generated - which then collects the data chunks. > > David > > -- To unsubscribe from this list: send the line "unsubscribe linux-sctp" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html