On 07/14/2014 12:27 PM, David Laight wrote: > From: Vlad Yasevich > ... >>> + /* Setting MSG_MORE currently has the same effect as enabling Nagle. >>> + * This means that the user can't force bundling of the first two data >>> + * chunks. It does mean that all the data chunks will be sent >>> + * without an extra timer. >>> + * It is enough to save the last value since any data sent with >>> + * MSG_MORE clear will already have been sent (subject to flow control). >>> + */ >>> + if (msg->msg_flags & MSG_MORE) >>> + sp->tx_delay |= SCTP_F_TX_MSG_MORE; >>> + else >>> + sp->tx_delay &= ~SCTP_F_TX_MSG_MORE; >>> + >> >> This is ok for 1-1 sockets, but it doesn't really work for 1-many sockets. If one of >> the associations uses MSG_MORE while another does not, we'll see some interesting >> side-effects on the wire. > > They shouldn't cause any grief, and are somewhat unlikely. > Unless multiple threads/processes are writing data into the same socket > and are also flipping MSG_MORE (and the socket locking allows the > send path to run concurrently - I suspect it doesn't). > > AFAICT the tx_delay/Nagle flag is looked at in two code paths: > 1) After the application tries to send some data. > 2) When processing a received ack chunk. > > For 1-many sockets I suspect the code that checks tx_delay after a send() > is executed before a send() from a different thread could change the value. > And that sends for alternate destinations won't try to clear the tx queue > for the other association. > So the send() processing is unlikely to be affected by the MSG_MORE flag > value for the other association. But the MSG_MORE is not per association. It is per socket. So if you have a process with 2 threads that clears Nagle (sets SCTP_NODELAY) and then uses MSG_MORE to force bundling when it has a lot of data in queue then you can have the following: 1: send(MSG_MORE) 1: send(MSG_MORE) 2: send() The send from thread2 will reset the tx_delay across the socket. If association from thread 1 then receives a SACK, it will flush the queue before it's ready. So, you have a side-effect that you don't get the bundling that you are really after with MSG_MORE usage. > > The only time there will be sendable data for (2) is if the connection > were flow-controlled off, or if data were unsent due the MSG_MORE/Nagle > being set when the last send was processed. > Most likely the queued data will be sent - either because there is nothing > outstanding, because there is more than a packet full, or because the last > send had MSG_MORE clear. > > The expectation is that an application will send some data chunks with > MSG_MORE set, followed by one with it clear. > Within a single thread, sure. But it you have multiple association as above, you could end up with a scenario where MSG_MORE is almost useless. > The only scenario I can see that might be unexpected is: > - a 1-many socket. > - one destination flow controlled (ie waiting an ack chunk) but > with less than 1500 bytes queued. > - send with MSG_MORE set for a different destination. > - ack received, queued data not sent. > > But if you are waiting for ack chunks on a 1-many socket you are already > in deep trouble - since there is only a single socket send buffer. Not always. A lot of deployments that use 1-many socket specifically change buffering policy. > > I don't think this is a problem. Not, it is not a _problem_, but it does make MSG_MORE rather useless in some situations. Waiting for an ACK across low-latency links is rare, but in a high-latency scenarios where you want to utilize the bandwidth better with bundling, you may not see the gains you expect. Since MSG_MORE is association, it should be handled as such and an a change on one association should not effect the others. -vlad > > David > > -- To unsubscribe from this list: send the line "unsubscribe linux-sctp" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html