kxie@xxxxxxxxxxx wrote:
[PATCH v2] cxgb3i: fix ddp map overrun (version 2) From: Karen Xie <kxie@xxxxxxxxxxx> Fixed a bug in calculating ddp map range when search for free entries: it was going beyond the end by one, thus corrupting gl_skb[0].
This fixes the bug I was hitting. For the next feature release, we probably want to look at using a more efficient map. I would have thought there would be something general but I could not find anything that handles what you are doing.
I will send this to James with the other queueing and xmit fixes I have for cxgb3i.
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