On Sun, Sep 09, 2007 at 11:29:34AM -0400, Jeff Garzik wrote: > What thoughts, if any, have been given to post-patch code arrangement, > besides eliminating prototypes? > This always struck me as a counterproductive exercise when taken by > itself. Eliminating prototypes saves me from an extra go round of the edit-compile testcycle when I change the signature of a function. It probably doesn't matter to you, but it adds a small amount of annoyance to my day. > Sure, prototypes were eliminated, but was code packed together > in an efficient way afterwards? Ideally hot path code should be close > together, ditto for various other things like error handling code. I tried to place functions close together that seemed like they were called together and called from each other. It's hard to know, of course, because GCC will make its own decisions about inlining, for example. At the end of the day, this is an NP problem. I remmber Nat writing grope and using simulated annealing to solve the problem. > Without further explanation or details about your post-patch analysis, > how do we even know the new code arrangement doesn't negatively impact > i-cache overall? We don't, but the new layout is more likely to be good than bad, given how I did the rearrangement (delete prototypes, try to compile. Move called function to before its first caller. Repeat). Plus, with all the other changes I'm making, there's a serious reduction in driver size. I haven't compared i-cache sizes specifically, but I'm mostly removing code, so it should be better. -- Intel are signing my paycheques ... these opinions are still mine "Bill, look, we understand that you're interested in selling us this operating system, but compare it to ours. We can't possibly take such a retrograde step." - To unsubscribe from this list: send the line "unsubscribe linux-scsi" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html