On 11/16/20 10:07 AM, Ming Lei wrote:
Limit scsi device's queue depth is less than max(host->can_queue, 1024)
in scsi_change_queue_depth(), and 1024 is big enough for saturating
current fast SCSI LUN(SSD, or raid volume on multiple SSDs).
We need this patch for replacing sdev->device_busy with sbitmap which
has to be pre-allocated with reasonable max depth.
Cc: Omar Sandoval <osandov@xxxxxx>
Cc: Kashyap Desai <kashyap.desai@xxxxxxxxxxxx>
Cc: Sumanesh Samanta <sumanesh.samanta@xxxxxxxxxxxx>
Cc: Ewan D. Milne <emilne@xxxxxxxxxx>
Tested-by: Sumanesh Samanta <sumanesh.samanta@xxxxxxxxxxxx>
Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx>
---
drivers/scsi/scsi.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/drivers/scsi/scsi.c b/drivers/scsi/scsi.c
index 24619c3bebd5..a28d48c850cf 100644
--- a/drivers/scsi/scsi.c
+++ b/drivers/scsi/scsi.c
@@ -214,6 +214,15 @@ void scsi_finish_command(struct scsi_cmnd *cmd)
scsi_io_completion(cmd, good_bytes);
}
+
+/*
+ * 1024 is big enough for saturating the fast scsi LUN now
+ */
+static int scsi_device_max_queue_depth(struct scsi_device *sdev)
+{
+ return max_t(int, sdev->host->can_queue, 1024);
+}
+
Shouldn't this rather be initialized with scsi_host->can_queue?
These 'should be enough' settings inevitable turn out to be not enough
in the long run ...
/**
* scsi_change_queue_depth - change a device's queue depth
* @sdev: SCSI Device in question
@@ -223,6 +232,8 @@ void scsi_finish_command(struct scsi_cmnd *cmd)
*/
int scsi_change_queue_depth(struct scsi_device *sdev, int depth)
{
+ depth = min_t(int, depth, scsi_device_max_queue_depth(sdev));
+
if (depth > 0) {
sdev->queue_depth = depth;
wmb();
Cheers,
Hannes
--
Dr. Hannes Reinecke Kernel Storage Architect
hare@xxxxxxx +49 911 74053 688
SUSE Software Solutions GmbH, Maxfeldstr. 5, 90409 Nürnberg
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