On Wed, May 24, 2023 at 11:21:40AM +0200, Thomas Zimmermann wrote: > Use the regular fbdev helpers for framebuffer I/O instead of DRM's > helpers. Armada does not use damage handling, so DRM's fbdev helpers > are mere wrappers around the fbdev code. > > By using fbdev helpers directly within each DRM fbdev emulation, > we can eventually remove DRM's wrapper functions entirely. > > v4: > * use initializer macros for struct fb_ops > v2: > * use FB_IO_HELPERS option > > Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> > Cc: Russell King <linux@xxxxxxxxxxxxxxx> Acked-by: Sam Ravnborg <sam@xxxxxxxxxxxx>