Make it more clear that nodes without "__overlay__" subnodes are skipped, by reverting the logic and using continue. This also reduces indentation level. Signed-off-by: Geert Uytterhoeven <geert+renesas@xxxxxxxxx> --- This applies to Rob's for-next branch only. --- drivers/of/overlay.c | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c index 49b8939af6b201ca..54a73bd771fe27b7 100644 --- a/drivers/of/overlay.c +++ b/drivers/of/overlay.c @@ -573,18 +573,19 @@ static int init_overlay_changeset(struct overlay_changeset *ovcs, cnt = 0; for_each_child_of_node(tree, node) { overlay_node = of_get_child_by_name(node, "__overlay__"); - if (overlay_node) { - fragment = &fragments[cnt]; - fragment->overlay = overlay_node; - fragment->target = find_target_node(node); - if (!fragment->target) { - of_node_put(fragment->overlay); - ret = -EINVAL; - goto err_free_fragments; - } + if (!overlay_node) + continue; - cnt++; + fragment = &fragments[cnt]; + fragment->overlay = overlay_node; + fragment->target = find_target_node(node); + if (!fragment->target) { + of_node_put(fragment->overlay); + ret = -EINVAL; + goto err_free_fragments; } + + cnt++; } /* -- 2.7.4