On Fri, Feb 14, 2020 at 08:01:54PM -0400, Jason Gunthorpe wrote: > On Fri, Feb 14, 2020 at 03:43:41PM -0500, Greg KH wrote: > > On Fri, Feb 14, 2020 at 04:34:55PM -0400, Jason Gunthorpe wrote: > > > On Fri, Feb 14, 2020 at 09:02:40AM -0800, Greg KH wrote: > > > > > +/** > > > > > + * virtbus_dev_register - add a virtual bus device > > > > > + * @vdev: virtual bus device to add > > > > > + */ > > > > > +int virtbus_dev_register(struct virtbus_device *vdev) > > > > > +{ > > > > > + int ret; > > > > > + > > > > > + if (!vdev->release) { > > > > > + dev_err(&vdev->dev, "virtbus_device .release callback NULL\n"); > > > > > > > > "virtbus_device MUST have a .release callback that does something!\n" > > > > > > > > > + return -EINVAL; > > > > > + } > > > > > + > > > > > + device_initialize(&vdev->dev); > > > > > + > > > > > + vdev->dev.bus = &virtual_bus_type; > > > > > + vdev->dev.release = virtbus_dev_release; > > > > > + /* All device IDs are automatically allocated */ > > > > > + ret = ida_simple_get(&virtbus_dev_ida, 0, 0, GFP_KERNEL); > > > > > + if (ret < 0) { > > > > > + dev_err(&vdev->dev, "get IDA idx for virtbus device failed!\n"); > > > > > + put_device(&vdev->dev); > > > > > > > > If you allocate the number before device_initialize(), no need to call > > > > put_device(). Just a minor thing, no big deal. > > > > > > If *_regster does put_device on error then it must always do > > > put_device on any error, for instance the above return -EINVAL with > > > no put_device leaks memory. > > > > That's why I said to move the ida_simple_get() call to before > > device_initialize() is called. Once device_initialize() is called, you > > HAVE to call put_device(). > > Yes put_device() becomes mandatory, but if the ida is moved up then > the caller doesn't know how to handle an error: > > if (ida_simple_get() < 0) > return -EINVAL; // caller must do kfree > device_initialize(); > if (device_register()) > return -EINVAL // caller must do put_device No, call put_device() before returning. Ugh, anyway, this is all trivial stuff, the code is correct as-is, nevermind. If it bugs me enough, I'll send a patch that ends up removing one more line of code than adding :) greg k-h