On Thu, Nov 09, 2017 at 04:10:58AM -0500, Devesh Sharma wrote: > If application posts a 0 length packte, post send routine > is skipping to increament the psn number. This will cause > PSN number to go out of sync and evantually connection would > terminate due to sequence error. > > post_send routine must increament the psn number by 1 even > for zero length packets. s/increament/increment in all places. Thanks > > Signed-off-by: Devesh Sharma <devesh.sharma@xxxxxxxxxxxx> > --- > providers/bnxt_re/verbs.c | 2 ++ > 1 file changed, 2 insertions(+) > > diff --git a/providers/bnxt_re/verbs.c b/providers/bnxt_re/verbs.c > index 4d9b044..9d4e02b 100644 > --- a/providers/bnxt_re/verbs.c > +++ b/providers/bnxt_re/verbs.c > @@ -1048,6 +1048,8 @@ static void bnxt_re_fill_psns(struct bnxt_re_qp *qp, struct bnxt_re_psns *psns, > pkt_cnt = (len / qp->mtu); > if (len % qp->mtu) > pkt_cnt++; > + if (len == 0) > + pkt_cnt = 1; > nxt_psn = ((qp->sq_psn + pkt_cnt) & BNXT_RE_PSNS_NPSN_MASK); > psns->flg_npsn = htole32(nxt_psn); > qp->sq_psn = nxt_psn; > -- > 1.8.3.1 >
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