On 2023/7/12 0:59, Alexander Lobakin wrote: > From: Jakub Kicinski <kuba@xxxxxxxxxx> > Date: Tue, 11 Jul 2023 09:37:05 -0700 > >> On Tue, 11 Jul 2023 12:59:00 +0200 Alexander Lobakin wrote: >>> I'm fine with that, although ain't really able to work on this myself >>> now :s (BTW I almost finished Netlink bigints, just some more libie/IAVF >>> crap). >> >> FWIW I was thinking about the bigints recently, and from ynl >> perspective I think we may want two flavors :( One which is at >> most the length of platform's long long, and another which is > > (not sure we shouldn't split a separate thread off this one at this > point :D) > > `long long` or `long`? `long long` is always 64-bit unless I'm missing > something. On my 32-bit MIPS they were :D > If `long long`, what's the point then if we have %NLA_U64 and would > still have to add dumb padding attrs? :D I thought the idea was to carry > 64+ bits encapsulated in 32-bit primitives. > >> always a bigint. The latter will be more work for user space >> to handle, so given 99% of use cases don't need more than 64b >> we should make its life easier? >> >>> It just needs to be carefully designed, because if we want move ALL the >>> inlines to a new header, we may end up including 2 PP's headers in each >>> file. That's why I'd prefer "core/driver" separation. Let's say skbuff.c >>> doesn't need page_pool_create(), page_pool_alloc(), and so on, while >>> drivers don't need some of its internal functions. >>> OTOH after my patch it's included in only around 20-30 files on >>> allmodconfig. That is literally nothing comparing to e.g. kernel.h >>> (w/includes) :D >> >> Well, once you have to rebuilding 100+ files it gets pretty hard to >> clean things up ;) >> >> I think I described the preferred setup, previously: >> >> $path/page_pool.h: >> >> #include <$path/page_pool/types.h> >> #include <$path/page_pool/helpers.h> >> >> $path/page_pool/types.h - has types >> $path/page_pool/helpers.h - has all the inlines >> >> C sources can include $path/page_pool.h, headers should generally only >> include $path/page_pool/types.h. Does spliting the page_pool.h as above fix the problem about including a ton of static inline functions from "linux/dma-mapping.h" in skbuff.c? As the $path/page_pool/helpers.h which uses dma_get_cache_alignment() must include the "linux/dma-mapping.h" which has dma_get_cache_alignment() defining as a static inline function. and if skbuff.c include $path/page_pool.h or $path/page_pool/helpers.h, doesn't we still have the same problem? Or do I misunderstand something here? > > Aaah okay, I did read it backwards ._. Moreover, generic stack barely > uses PP's inlines, it needs externals mostly. > > Thanks, > Olek > > . >