On Tue, 11 Jul 2023 12:59:00 +0200 Alexander Lobakin wrote: > I'm fine with that, although ain't really able to work on this myself > now :s (BTW I almost finished Netlink bigints, just some more libie/IAVF > crap). FWIW I was thinking about the bigints recently, and from ynl perspective I think we may want two flavors :( One which is at most the length of platform's long long, and another which is always a bigint. The latter will be more work for user space to handle, so given 99% of use cases don't need more than 64b we should make its life easier? > It just needs to be carefully designed, because if we want move ALL the > inlines to a new header, we may end up including 2 PP's headers in each > file. That's why I'd prefer "core/driver" separation. Let's say skbuff.c > doesn't need page_pool_create(), page_pool_alloc(), and so on, while > drivers don't need some of its internal functions. > OTOH after my patch it's included in only around 20-30 files on > allmodconfig. That is literally nothing comparing to e.g. kernel.h > (w/includes) :D Well, once you have to rebuilding 100+ files it gets pretty hard to clean things up ;) I think I described the preferred setup, previously: $path/page_pool.h: #include <$path/page_pool/types.h> #include <$path/page_pool/helpers.h> $path/page_pool/types.h - has types $path/page_pool/helpers.h - has all the inlines C sources can include $path/page_pool.h, headers should generally only include $path/page_pool/types.h.