Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

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On Wed, Dec 11, 2024 at 11:48:23AM +0100, Greg KH wrote:
> On Wed, Dec 11, 2024 at 11:45:20AM +0100, Greg KH wrote:
> > On Tue, Dec 10, 2024 at 11:46:28PM +0100, Danilo Krummrich wrote:
> > > In a subsequent patch we introduce the `Registration` abstraction used
> > > to register driver structures. Some subsystems require the module name on
> > > driver registration (e.g. PCI in __pci_register_driver()), hence pass
> > > the module name to `Module::init`.
> > 
> > Nit, we don't need the NAME of the PCI driver (well, we do like it, but
> > that's not the real thing), we want the pointer to the module structure
> > in the register_driver call.
> > 
> > Does this provide for that?  I'm thinking it does, but it's not the
> > "name" that is the issue here.
> 
> Wait, no, you really do want the name, don't you.  You refer to
> "module.0" to get the module structure pointer (if I'm reading the code
> right), but as you have that pointer already, why can't you just use
> module->name there as well as you have a pointer to a valid module
> structure that has the name already embedded in it.

In digging further, it's used by the pci code to call into lower layers,
but why it's using a different string other than the module name string
is beyond me.  Looks like this goes way back before git was around, and
odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all,
and pull it from the module which would make all of this go away in the
end.  Odds are something will break but who knows...

thanks,

greg k-h




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