> > > + return (fn <= 6) ? fn + 1 : -ENODEV; > > > } > > > > > > static int only_one_child(struct pci_bus *bus) > > > @@ -2643,24 +2645,19 @@ static int only_one_child(struct pci_bus *bus) > > > */ > > > int pci_scan_slot(struct pci_bus *bus, int devfn) > > > { > > > - unsigned int fn, nr = 0; > > > - struct pci_dev *dev; > > > + int fn, nr = 0; > > > + struct pci_dev *dev = NULL; > > > > > > if (only_one_child(bus) && (devfn > 0)) > > > return 0; /* Already scanned the entire slot */ > > > > > > - dev = pci_scan_single_device(bus, devfn); > > > - if (!dev) > > > - return 0; > > > As it might not have been clear in my previous mail. The above !dev test just for the "devfn + 0" case is equivalent to the new: if (!dev && fn == 0) return -ENODEV; As fn doesn't wrap around anymore fn == 0 is true only for the first iteration. Both in the existing and in the changed code the first pci_scan_single_device() happens before the first next_fn() call though with the new code that then breaks the loop instead of the above return. This makes sense in my mind because if the first function doesn't exist there are no more functions except if we have isolated PCI functions due to a hypervisor.
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