On 2012-10-31 08:45, Archit Taneja wrote: > On Tuesday 30 October 2012 09:40 PM, Tomi Valkeinen wrote: >> The DSI PLL and HSDivider can be used to generate the pixel clock for >> LCD overlay manager, which then goes to DPI output. On the DPI output >> pin the voltage of the signal is shifted from the OMAP's internal >> minimal voltage to 1.8V range. The shifting is not instant, and the >> higher the clock frequency, the less time there is to shift the signal >> to nominal voltage. >> >> If the HSDivider's divider is greater than one and odd, the resulting >> pixel clock does not have 50% duty cycle. For example, with a divider of >> 3, the duty cycle is 33%. >> >> When combining high frequency (in the area of 140MHz+) and non-50% duty >> cycle, it has been observed the the shifter does not have enough time to >> shift the voltage enough, and this leads to bad signal which is rejected >> by monitors. > > Is this something seen on OMAP3 also? I guess it must be since it's the > same DSI IP. I have not seen this on OMAP3, but I'm 99% sure the same problem happens there. But I guess there are many small things affecting the signal quality, it could be that on omap3 beagleboard the resulting signal voltage is still inside the standard range, even if odd dividers weaken it. And I also think that we have the same problem with logic and pixel clock dividers. My understanding is that all these simple dividers (i.e. not a PLL or such) are made the same way, and, for example, divider of 3 is produced by keeping the output clock low for 2 cycles of the original clock, and high for 1 cycle. Which leads to 33% duty cycle. However, as the actual problem only materializes with high frequencies, in practice we don't have a problem with pck or lck dividers. The reason is that if we used pcd or lcd of 3, and the resulting pixel clock would be > 100, the incoming DSS func clock would be around 300. Which is much over the limit, and thus this scenario doesn't happen. >> As a workaround this patch makes the divider calculation skip all odd >> dividers when the required pixel clock is over 100MHz. >> >> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxx> >> --- >> drivers/video/omap2/dss/dsi.c | 5 +++++ >> 1 file changed, 5 insertions(+) >> >> diff --git a/drivers/video/omap2/dss/dsi.c >> b/drivers/video/omap2/dss/dsi.c >> index 7d0db2b..d0e35da 100644 >> --- a/drivers/video/omap2/dss/dsi.c >> +++ b/drivers/video/omap2/dss/dsi.c >> @@ -1386,6 +1386,11 @@ retry: >> cur.dsi_pll_hsdiv_dispc_clk = >> cur.clkin4ddr / cur.regm_dispc; >> >> + if (cur.regm_dispc > 1 && >> + cur.regm_dispc % 2 != 0 && >> + req_pck >= 1000000) >> + continue; >> + > > Why do we do the req_pck check here? Can't we do it much earlier? We > could bail out right in the beginning of dsi_pll_calc_clock_div_pck() if > we see that req_pck is greater than 100 Mhz. I think you misunderstood the patch. We don't skip or fail calculations for pck > 100. What we do is we skip odd dividers if pck > 100. > Also, we could maybe have a comment (or in the commit message) saying > that we chose the 100 Mhz to make it a safe bet. Hmm, yes, I should point out that 100MHz is just a guesstimate. Tomi
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