> Hi Clemens, > > On Monday 13 December 2010 17:10:51 Clemens Ladisch wrote: >> I wrote: >> > I'll see if I can draw up the ALSA-specific media stuff over the >> weekend. >> >> Sorry, wrong weekend. >> >> Anyway, below are some remarks and a patch. > > Thank you. Please see my comments inline. > >> * Entity types >> >> TYPE_NODE was renamed to TYPE_DEVICE because "node" sounds like a node >> in a graph, which does not distinguish it from other entity types >> because all entities are part of the topology graph. I chose "device" >> as this type describes entities that are visible as some device node to >> other software. > > What this type describes is a device node. Both NODE and DEVICE can be > confusing in my opinion, but DEVICE_NODE is a bit long. What about DEVNODE? I think that would be a good alternative. >> TYPE_EXT describes entities that represent some interface to the >> external world, TYPE_INT those that are internal to the entire device. >> (I'm not sure if that distinction is very useful, but TYPE_SUBDEV seems >> to be an even more meaningless name.) > > SUBDEV comes from the V4L2 world, and I agree that it might not be a very > good > name. SUBDEV refers to a specific type of driver. Within the v4l world it is well defined. So I prefer to keep this. Perhaps some additional comments or documentation can be added to clarify this. > I'm not sure I would split entities in internal/external categories. I > would > create a category for connectors though. I agree. It was always the plan to eventually add connectors, but v4l didn't really need it (it already has an API to enumerate connectors). >> ALSA mixer controls are not directly represented; a better fit for the >> architecture of actual devices is that one or more mixer controls can be >> associated with an entity. (This can be done with a field of the mixer >> control.) > > Agreed. > >> * Entity properties >> >> There needs to be a mechanism to associate meta-information (properties) >> with entities. This information should be optional and extensible, but, >> when being handled inside the kernel, doesn't need to be more than >> a read-only blob. I think that something like ALSA's TLV format (used >> for mixer controls) can be used here. (I'm not mentioning the X-word >> here, except to note that the "M" stands for "markup".) > > I've been thinking of adding a new ioctl for that. It's something we need > to > draft. The UVC driver will need it, and I'm pretty sure other V4L2 drivers > would find it useful as well. > >> * Entity subtypes >> >> EXT_JACK_ANALOG represents any analog audio and/or video connector. >> Properties for audio jacks would be jack type (TRS/RCA), color code, >> line level, position, etc. >> >> EXT_JACK_DIGITAL represents a digital connector like S/PDIF (coax/ >> TOSLINK), ADAT, TDIF, or MADI. >> >> EXT_JACK_BUS represents a bus like FireWire and comes from the USB audio >> spec. (I doubt that any devices with this entitiy will ever exist.) >> >> EXT_INSTRUMENT represents something like an e-guitar, keyboard, or MIDI >> controller. (Instrument entities are typically audio sources and MIDI >> sources and sinks, but can also be audio sinks.) >> >> EXT_SPEAKER also includes headphones; there might be made a case for >> having those as a separate subtype. > > Shouldn't headphones be represented by an EXT_JACK_ANALOG ? > >> EXT_PLAYER represents a device like a CD/DVD/tape player. Recorders can >> also write to that device, so "player" might not be an ideal name. >> >> EXT_BROADCAST represents devices like TV tuners, satellite receivers, >> cable tuners, or radios. I don't think it is right to talk about 'represents devices'. I'd rephrase it to 'connects to devices'. > There's clearly an overlap with V4L here. Hopefully someone from the > linux- > media list can comment on this. I don't think this will be a problem. Initially we probably won't be enumerating connectors for V4L since it already has its own API for that. >> INT_SYNTHESIZER converts MIDI to audio. >> >> INT_NOISE_SOURCE comes from the USB audio spec; this is not an attempt >> to describe the characteristics of consumer-grade devices :-) , but >> represents an internal noise source for level calibration or >> measurements. >> >> INT_CONTROLS may have multiple independent controls (this is USB's >> Feature Unit); INT_EFFECT may have multiple controls that affect one >> single algorithm. > > I'd describe this as a feature unit/processing unit then. > >> INT_CHANNEL_SPLIT/MERGE are needed for HDAudio devices, whose topology >> information has only stereo links. > > Some of those INT entities could also be implemented in dedicated chips, > so I > really think the EXT/INT split doesn't make too much sense. Should we have > an > AUDIO category ? > >> * Entity specifications >> >> While TYPE_DEVICE entities can be identified by their device node, other >> entities typcially have just a numeric ID. > > In V4L2 sub-devices have (or rather will have once the media controller > patches will be integrated) device nodes as well, so exposing that > information > is required. > >> For that, it would be useful to make do without separate identification >> and >> let the driver choose the entity ID. > > How would drivers do that ? What if you have two instances of the same > chip (a > video sensor, audio mixer, ...) on the same board ? Regards, Hans -- Hans Verkuil - video4linux developer - sponsored by Cisco -- To unsubscribe from this list: send the line "unsubscribe linux-omap" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html