The first patch fixes bogus DESTROY_SESSION and DESTROY_CLIENTID ops being sent to the server. The other two prevent session and client records from hanging around on the server. Scott Mayhew (3): nfs4.1: don't cache sessionids and clientids after destroying nfs4.1: clean up the session and client created in Environment.finish() nfs4.1: close the file created in SEQ10b nfs4.1/server41tests/environment.py | 4 ++++ nfs4.1/server41tests/st_sequence.py | 5 ++++- 2 files changed, 8 insertions(+), 1 deletion(-) -- 2.17.2