Re: [PATCH] nfsd: use a multithreaded workqueue for nfsd4_callbacks

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On Fri, Oct 09, 2015 at 05:39:23PM -0400, Jeff Layton wrote:
> On Fri, 9 Oct 2015 17:24:59 -0400
> "J. Bruce Fields" <bfields@xxxxxxxxxxxx> wrote:
> 
> > On Sat, Oct 03, 2015 at 08:38:02AM -0400, Jeff Layton wrote:
> > > I don't see any need to order callbacks with respect to one another.
> > 
> > I thought the code in nfsd4_process_cb_update really depended on this.
> > The locking it has is against nfsd threads, it probably assumes it's
> > only run from a cb thread and that it's the only one running at a time.
> > 
> > But I haven't reviewed it lately.
> > 
> > --b.
> > 
> 
> Yikes -- ok. That's not at all obvious. That should prob be documented
> if so.

Yes, my bad.

> Yeah, ok...I guess you could end up with multiple threads racing to
> tear down the cb_client and xprt and create a new one, and it looks
> like the cl_cb_client and cl_cred pointers could get clobbered by new
> ones in that case.
> 
> Shouldn't be too hard to fix protecting those pointers with the
> cl_lock. That said, I prob won't be able to spend time on it right now.
> You can go ahead and drop that patch and I'll resend if/when I get
> around to fixing that.

What's the problem that this fixes exactly?

--b.
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