Re: [PATCH v2 06/19] gendwarfksyms: Add a cache for processed DIEs

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On 8/15/24 19:39, Sami Tolvanen wrote:
> Basic types in DWARF repeat frequently and traversing the DIEs using
> libdw is relatively slow. Add a simple hashtable based cache for the
> processed DIEs.
> 
> Signed-off-by: Sami Tolvanen <samitolvanen@xxxxxxxxxx>
> ---
>  scripts/gendwarfksyms/Makefile        |   1 +
>  scripts/gendwarfksyms/die.c           | 170 +++++++++++++++++++++++
>  scripts/gendwarfksyms/dwarf.c         | 192 ++++++++++++++++++++------
>  scripts/gendwarfksyms/gendwarfksyms.c |   6 +
>  scripts/gendwarfksyms/gendwarfksyms.h |  58 +++++++-
>  5 files changed, 382 insertions(+), 45 deletions(-)
>  create mode 100644 scripts/gendwarfksyms/die.c
> 
> diff --git a/scripts/gendwarfksyms/Makefile b/scripts/gendwarfksyms/Makefile
> index 623f8fc975ea..fcbac52ca00a 100644
> --- a/scripts/gendwarfksyms/Makefile
> +++ b/scripts/gendwarfksyms/Makefile
> @@ -1,6 +1,7 @@
>  hostprogs-always-y += gendwarfksyms
>  
>  gendwarfksyms-objs += gendwarfksyms.o
> +gendwarfksyms-objs += die.o
>  gendwarfksyms-objs += dwarf.o
>  gendwarfksyms-objs += symbols.o
>  
> diff --git a/scripts/gendwarfksyms/die.c b/scripts/gendwarfksyms/die.c
> new file mode 100644
> index 000000000000..ad6ba435d9dd
> --- /dev/null
> +++ b/scripts/gendwarfksyms/die.c
> @@ -0,0 +1,170 @@
> +// SPDX-License-Identifier: GPL-2.0-or-later
> +/*
> + * Copyright (C) 2024 Google LLC
> + */
> +
> +#include <string.h>
> +#include "gendwarfksyms.h"
> +
> +#define DIE_HASH_BITS 20
> +
> +/* uintptr_t die->addr -> struct die * */
> +static DEFINE_HASHTABLE(die_map, DIE_HASH_BITS);
> +
> +static unsigned int map_hits;
> +static unsigned int map_misses;
> +
> +static int create_die(Dwarf_Die *die, struct die **res)
> +{
> +	struct die *cd;
> +
> +	cd = malloc(sizeof(struct die));
> +	if (!cd) {
> +		error("malloc failed");
> +		return -1;
> +	}
> +
> +	cd->state = INCOMPLETE;
> +	cd->mapped = false;
> +	cd->fqn = NULL;
> +	cd->tag = -1;
> +	cd->addr = (uintptr_t)die->addr;
> +	cd->list = NULL;
> +
> +	hash_add(die_map, &cd->hash, addr_hash(cd->addr));
> +	*res = cd;
> +	return 0;
> +}
> +
> +int __die_map_get(uintptr_t addr, enum die_state state, struct die **res)
> +{
> +	struct die *cd;
> +
> +	hash_for_each_possible(die_map, cd, hash, addr_hash(addr)) {
> +		if (cd->addr == addr && cd->state == state) {
> +			*res = cd;
> +			return 0;
> +		}
> +	}
> +
> +	return -1;
> +}
> +
> +int die_map_get(Dwarf_Die *die, enum die_state state, struct die **res)
> +{
> +	if (__die_map_get((uintptr_t)die->addr, state, res) == 0) {
> +		map_hits++;
> +		return 0;
> +	}
> +
> +	map_misses++;
> +	return check(create_die(die, res));
> +}
> +
> +static void reset_die(struct die *cd)
> +{
> +	struct die_fragment *tmp;
> +	struct die_fragment *df = cd->list;
> +
> +	while (df) {
> +		if (df->type == STRING)
> +			free(df->data.str);
> +
> +		tmp = df->next;
> +		free(df);
> +		df = tmp;
> +	}
> +
> +	cd->state = INCOMPLETE;
> +	cd->mapped = false;
> +	if (cd->fqn)
> +		free(cd->fqn);
> +	cd->fqn = NULL;
> +	cd->tag = -1;
> +	cd->addr = 0;
> +	cd->list = NULL;
> +}
> +
> +void die_map_free(void)
> +{
> +	struct hlist_node *tmp;
> +	unsigned int stats[LAST + 1];
> +	struct die *cd;
> +	int i;
> +
> +	memset(stats, 0, sizeof(stats));
> +
> +	hash_for_each_safe(die_map, i, tmp, cd, hash) {
> +		stats[cd->state]++;
> +		reset_die(cd);
> +		free(cd);
> +	}
> +	hash_init(die_map);
> +
> +	if ((map_hits + map_misses > 0))

Nit: Extra parentheses can be dropped.

> +		debug("hits %u, misses %u (hit rate %.02f%%)", map_hits,
> +		      map_misses,
> +		      (100.0f * map_hits) / (map_hits + map_misses));
> +
> +	for (i = 0; i <= LAST; i++)
> +		debug("%s: %u entries", die_state_name(i), stats[i]);
> +}
> +
> +static int append_item(struct die *cd, struct die_fragment **res)
> +{
> +	struct die_fragment *prev;
> +	struct die_fragment *df;
> +
> +	df = malloc(sizeof(struct die_fragment));
> +	if (!df) {
> +		error("malloc failed");
> +		return -1;
> +	}
> +
> +	df->type = EMPTY;
> +	df->next = NULL;
> +
> +	prev = cd->list;
> +	while (prev && prev->next)
> +		prev = prev->next;
> +
> +	if (prev)
> +		prev->next = df;
> +	else
> +		cd->list = df;
> +
> +	*res = df;
> +	return 0;
> +}
> +
> +int die_map_add_string(struct die *cd, const char *str)
> +{
> +	struct die_fragment *df;
> +
> +	if (!cd)
> +		return 0;
> +
> +	check(append_item(cd, &df));
> +
> +	df->data.str = strdup(str);
> +	if (!df->data.str) {
> +		error("strdup failed");
> +		return -1;
> +	}
> +
> +	df->type = STRING;
> +	return 0;
> +}
> +
> +int die_map_add_die(struct die *cd, struct die *child)
> +{
> +	struct die_fragment *df;
> +
> +	if (!cd)
> +		return 0;
> +
> +	check(append_item(cd, &df));
> +	df->data.addr = child->addr;
> +	df->type = DIE;
> +	return 0;
> +}
> diff --git a/scripts/gendwarfksyms/dwarf.c b/scripts/gendwarfksyms/dwarf.c
> index a37c9049d18e..82b966269acd 100644
> --- a/scripts/gendwarfksyms/dwarf.c
> +++ b/scripts/gendwarfksyms/dwarf.c
> @@ -61,19 +61,20 @@ static bool is_export_symbol(struct state *state, Dwarf_Die *die)
>  /*
>   * Type string processing
>   */
> -static int process(struct state *state, const char *s)
> +static int process(struct state *state, struct die *cache, const char *s)
>  {
>  	s = s ?: "<null>";
>  
>  	if (debug)
>  		fputs(s, stderr);
>  
> -	return 0;
> +	return check(die_map_add_string(cache, s));
>  }
>  
>  #define MAX_FMT_BUFFER_SIZE 128
>  
> -static int process_fmt(struct state *state, const char *fmt, ...)
> +static int process_fmt(struct state *state, struct die *cache, const char *fmt,
> +		       ...)
>  {
>  	char buf[MAX_FMT_BUFFER_SIZE];
>  	va_list args;
> @@ -86,50 +87,103 @@ static int process_fmt(struct state *state, const char *fmt, ...)
>  		error("vsnprintf overflow: increase MAX_FMT_BUFFER_SIZE");
>  		res = -1;
>  	} else {
> -		res = check(process(state, buf));
> +		res = check(process(state, cache, buf));
>  	}
>  
>  	va_end(args);
>  	return res;
>  }
>  
> -/* Process a fully qualified name from DWARF scopes */
> -static int process_fqn(struct state *state, Dwarf_Die *die)
> +#define MAX_FQN_SIZE 64
> +
> +/* Get a fully qualified name from DWARF scopes */
> +static int get_fqn(struct state *state, Dwarf_Die *die, char **fqn)
>  {
> +	const char *list[MAX_FQN_SIZE];
>  	Dwarf_Die *scopes = NULL;
> -	const char *name;
> +	int count = 0;
> +	int len = 0;
>  	int res;
>  	int i;
>  
> +	*fqn = NULL;
> +
>  	res = checkp(dwarf_getscopes_die(die, &scopes));
>  	if (!res) {
> -		name = get_name(die);
> -		name = name ?: "<unnamed>";
> -		return check(process(state, name));
> +		list[count] = get_name(die);
> +
> +		if (!list[count])
> +			return 0;
> +
> +		len += strlen(list[count]);
> +		count++;
> +
> +		goto done;
>  	}
>  
> -	for (i = res - 1; i >= 0; i--) {
> +	for (i = res - 1; i >= 0 && count < MAX_FQN_SIZE; i--) {
>  		if (dwarf_tag(&scopes[i]) == DW_TAG_compile_unit)
>  			continue;
>  
> -		name = get_name(&scopes[i]);
> -		name = name ?: "<unnamed>";
> -		check(process(state, name));
> -		if (i > 0)
> -			check(process(state, "::"));
> +		/*
> +		 * If any of the DIEs in the scope is missing a name, consider
> +		 * the DIE to be unnamed.
> +		 */
> +		list[count] = get_name(&scopes[i]);
> +
> +		if (!list[count]) {
> +			free(scopes);
> +			return 0;
> +		}

This slightly changes how scopes with no name are processed which is
unrelated to the added caching. The previous logic used "<unnamed>" for
individual unnamed scopes. The new code in such a case returns an empty
FQN which is turned in process_fqn() into "<unnamed>".

This is likely ok in practice for this particular tool. In general,
I think "<unnamed>" should be returned when the initial DIE is missing
a name and something like "<anonymous>::foo" when an outer scope has no
name.

More importantly, using "<unnamed>" when a type has no name looks to me
overly verbose, in particular, when it comes to the symtypes output. For
instance, the current output for a 'const char *' parameter is:
formal_parameter pointer_type <unnamed> { const_type <unnamed> { base_type char byte_size(1) encoding(8) } } byte_size(8)

.. while the following should be sufficient and easier to grasp:
formal_parameter pointer_type { const_type { base_type char byte_size(1) encoding(8) } } byte_size(8)

> +
> +		len += strlen(list[count]);
> +		count++;
> +
> +		if (i > 0) {
> +			list[count++] = "::";
> +			len += 2;
> +		}
>  	}
>  
> +	if (count == MAX_FQN_SIZE)
> +		warn("increase MAX_FQN_SIZE: reached the maximum");
> +
>  	free(scopes);
> +
> +done:
> +	*fqn = malloc(len + 1);
> +	if (!*fqn) {
> +		error("malloc failed");
> +		return -1;
> +	}
> +
> +	**fqn = '\0';
> +
> +	for (i = 0; i < count; i++)
> +		strcat(*fqn, list[i]);

Small optimization: This loop could be written as follows to avoid
repeatedly searching the end of fqn:

char *p = *fqn;
for (i = 0; i < count; i++)
	p = stpcpy(p, list[i]);

> +
>  	return 0;
>  }
>  
> +static int process_fqn(struct state *state, struct die *cache, Dwarf_Die *die)
> +{
> +	const char *fqn;
> +
> +	if (!cache->fqn)
> +		check(get_fqn(state, die, &cache->fqn));
> +
> +	fqn = cache->fqn;
> +	fqn = fqn ?: "<unnamed>";

As a small optimization and for consistency, I would recommended to also
cache the "<unnamed>" name to avoid repeatedly calling get_fqn() for
such DIEs.

> +	return check(process(state, cache, fqn));
> +}
> +
>  #define DEFINE_PROCESS_UDATA_ATTRIBUTE(attribute)                         \
> -	static int process_##attribute##_attr(struct state *state,        \
> -					      Dwarf_Die *die)             \
> +	static int process_##attribute##_attr(                            \
> +		struct state *state, struct die *cache, Dwarf_Die *die)   \
>  	{                                                                 \
>  		Dwarf_Word value;                                         \
>  		if (get_udata_attr(die, DW_AT_##attribute, &value))       \
> -			check(process_fmt(state,                          \
> +			check(process_fmt(state, cache,                   \
>  					  " " #attribute "(%" PRIu64 ")", \
>  					  value));                        \
>  		return 0;                                                 \
> @@ -144,8 +198,9 @@ bool match_all(Dwarf_Die *die)
>  	return true;
>  }
>  
> -int process_die_container(struct state *state, Dwarf_Die *die,
> -			  die_callback_t func, die_match_callback_t match)
> +int process_die_container(struct state *state, struct die *cache,
> +			  Dwarf_Die *die, die_callback_t func,
> +			  die_match_callback_t match)
>  {
>  	Dwarf_Die current;
>  	int res;
> @@ -153,48 +208,99 @@ int process_die_container(struct state *state, Dwarf_Die *die,
>  	res = checkp(dwarf_child(die, &current));
>  	while (!res) {
>  		if (match(&current))
> -			check(func(state, &current));
> +			check(func(state, cache, &current));
>  		res = checkp(dwarf_siblingof(&current, &current));
>  	}
>  
>  	return 0;
>  }
>  
> -static int process_type(struct state *state, Dwarf_Die *die);
> +static int process_type(struct state *state, struct die *parent,
> +			Dwarf_Die *die);
>  
> -static int process_type_attr(struct state *state, Dwarf_Die *die)
> +static int process_type_attr(struct state *state, struct die *cache,
> +			     Dwarf_Die *die)
>  {
>  	Dwarf_Die type;
>  
>  	if (get_ref_die_attr(die, DW_AT_type, &type))
> -		return check(process_type(state, &type));
> +		return check(process_type(state, cache, &type));
>  
>  	/* Compilers can omit DW_AT_type -- print out 'void' to clarify */
> -	return check(process(state, "base_type void"));
> +	return check(process(state, cache, "base_type void"));
>  }
>  
> -static int process_base_type(struct state *state, Dwarf_Die *die)
> +static int process_base_type(struct state *state, struct die *cache,
> +			     Dwarf_Die *die)
>  {
> -	check(process(state, "base_type "));
> -	check(process_fqn(state, die));
> -	check(process_byte_size_attr(state, die));
> -	check(process_encoding_attr(state, die));
> -	return check(process_alignment_attr(state, die));
> +	check(process(state, cache, "base_type "));
> +	check(process_fqn(state, cache, die));
> +	check(process_byte_size_attr(state, cache, die));
> +	check(process_encoding_attr(state, cache, die));
> +	return check(process_alignment_attr(state, cache, die));
>  }
>  
> -static int process_type(struct state *state, Dwarf_Die *die)
> +static int process_cached(struct state *state, struct die *cache,
> +			  Dwarf_Die *die)
>  {
> +	struct die_fragment *df = cache->list;
> +	Dwarf_Die child;
> +
> +	while (df) {
> +		switch (df->type) {
> +		case STRING:
> +			check(process(state, NULL, df->data.str));
> +			break;
> +		case DIE:
> +			if (!dwarf_die_addr_die(state->dbg,
> +						(void *)df->data.addr,
> +						&child)) {
> +				error("dwarf_die_addr_die failed");
> +				return -1;
> +			}
> +			check(process_type(state, NULL, &child));
> +			break;
> +		default:
> +			error("empty die_fragment");
> +			return -1;
> +		}
> +		df = df->next;
> +	}
> +
> +	return 0;
> +}
> +
> +static int process_type(struct state *state, struct die *parent, Dwarf_Die *die)
> +{
> +	struct die *cache = NULL;
>  	int tag = dwarf_tag(die);
>  
> +	/*
> +	 * If we have the DIE already cached, use it instead of walking
> +	 * through DWARF.
> +	 */
> +	check(die_map_get(die, COMPLETE, &cache));
> +
> +	if (cache->state == COMPLETE) {
> +		check(process_cached(state, cache, die));
> +		check(die_map_add_die(parent, cache));
> +		return 0;
> +	}
> +
>  	switch (tag) {
>  	case DW_TAG_base_type:
> -		check(process_base_type(state, die));
> +		check(process_base_type(state, cache, die));
>  		break;
>  	default:
>  		debug("unimplemented type: %x", tag);
>  		break;
>  	}
>  
> +	/* Update cache state and append to the parent (if any) */
> +	cache->tag = tag;
> +	cache->state = COMPLETE;
> +	check(die_map_add_die(parent, cache));
> +
>  	return 0;
>  }
>  
> @@ -203,14 +309,14 @@ static int process_type(struct state *state, Dwarf_Die *die)
>   */
>  static int process_subprogram(struct state *state, Dwarf_Die *die)
>  {
> -	return check(process(state, "subprogram;\n"));
> +	return check(process(state, NULL, "subprogram;\n"));
>  }
>  
>  static int process_variable(struct state *state, Dwarf_Die *die)
>  {
> -	check(process(state, "variable "));
> -	check(process_type_attr(state, die));
> -	return check(process(state, ";\n"));
> +	check(process(state, NULL, "variable "));
> +	check(process_type_attr(state, NULL, die));
> +	return check(process(state, NULL, ";\n"));
>  }
>  
>  static int process_symbol_ptr(struct state *state, Dwarf_Die *die)
> @@ -235,7 +341,8 @@ static int process_symbol_ptr(struct state *state, Dwarf_Die *die)
>  		return check(process_variable(state, &ptr_type));
>  }
>  
> -static int process_exported_symbols(struct state *state, Dwarf_Die *die)
> +static int process_exported_symbols(struct state *state, struct die *cache,
> +				    Dwarf_Die *die)
>  {
>  	int tag = dwarf_tag(die);
>  
> @@ -244,8 +351,9 @@ static int process_exported_symbols(struct state *state, Dwarf_Die *die)
>  	case DW_TAG_namespace:
>  	case DW_TAG_class_type:
>  	case DW_TAG_structure_type:
> -		return check(process_die_container(
> -			state, die, process_exported_symbols, match_all));
> +		return check(process_die_container(state, cache, die,
> +						   process_exported_symbols,
> +						   match_all));
>  
>  	/* Possible exported symbols */
>  	case DW_TAG_subprogram:
> @@ -273,5 +381,5 @@ int process_module(Dwfl_Module *mod, Dwarf *dbg, Dwarf_Die *cudie)
>  	struct state state = { .mod = mod, .dbg = dbg };
>  
>  	return check(process_die_container(
> -		&state, cudie, process_exported_symbols, match_all));
> +		&state, NULL, cudie, process_exported_symbols, match_all));
>  }
> diff --git a/scripts/gendwarfksyms/gendwarfksyms.c b/scripts/gendwarfksyms/gendwarfksyms.c
> index e2f8ee5a4bf3..55a7fc902bf4 100644
> --- a/scripts/gendwarfksyms/gendwarfksyms.c
> +++ b/scripts/gendwarfksyms/gendwarfksyms.c
> @@ -78,6 +78,10 @@ static int process_modules(Dwfl_Module *mod, void **userdata, const char *name,
>  	debug("%s", name);
>  	dbg = dwfl_module_getdwarf(mod, &dwbias);
>  
> +	/*
> +	 * Look for exported symbols in each CU, follow the DIE tree, and add
> +	 * the entries to die_map.
> +	 */
>  	do {
>  		res = dwarf_get_units(dbg, cu, &cu, NULL, NULL, &cudie, NULL);
>  		if (res < 0) {
> @@ -90,6 +94,8 @@ static int process_modules(Dwfl_Module *mod, void **userdata, const char *name,
>  		check(process_module(mod, dbg, &cudie));
>  	} while (cu);
>  
> +	die_map_free();
> +
>  	return DWARF_CB_OK;
>  }
>  
> diff --git a/scripts/gendwarfksyms/gendwarfksyms.h b/scripts/gendwarfksyms/gendwarfksyms.h
> index 8f6acd1b8f8f..b280acceb114 100644
> --- a/scripts/gendwarfksyms/gendwarfksyms.h
> +++ b/scripts/gendwarfksyms/gendwarfksyms.h
> @@ -76,6 +76,11 @@ static inline u32 name_hash(const char *name)
>  	return jhash(name, strlen(name), 0);
>  }
>  
> +static inline u32 addr_hash(uintptr_t addr)
> +{
> +	return jhash(&addr, sizeof(addr), 0);
> +}
> +
>  struct symbol {
>  	const char *name;
>  	struct symbol_addr addr;
> @@ -88,6 +93,52 @@ extern int symbol_read_exports(FILE *file);
>  extern int symbol_read_symtab(int fd);
>  extern struct symbol *symbol_get(const char *name);
>  
> +/*
> + * die.c
> + */
> +
> +enum die_state { INCOMPLETE, COMPLETE, LAST = COMPLETE };
> +enum die_fragment_type { EMPTY, STRING, DIE };

Nit: I would suggest to prefix the enum values, for example,
STATE_INCOMPLETE, ... and FRAGMENT_EMPTY, ...

> +
> +struct die_fragment {
> +	enum die_fragment_type type;
> +	union {
> +		char *str;
> +		uintptr_t addr;
> +	} data;
> +	struct die_fragment *next;
> +};
> +
> +#define CASE_CONST_TO_STR(name) \
> +	case name:              \
> +		return #name;
> +
> +static inline const char *die_state_name(enum die_state state)
> +{
> +	switch (state) {
> +	default:
> +	CASE_CONST_TO_STR(INCOMPLETE)
> +	CASE_CONST_TO_STR(COMPLETE)
> +	}
> +}
> +
> +struct die {
> +	enum die_state state;
> +	bool mapped;
> +	char *fqn;
> +	int tag;
> +	uintptr_t addr;
> +	struct die_fragment *list;
> +	struct hlist_node hash;
> +};
> +
> +extern int __die_map_get(uintptr_t addr, enum die_state state,
> +			 struct die **res);
> +extern int die_map_get(Dwarf_Die *die, enum die_state state, struct die **res);
> +extern int die_map_add_string(struct die *pd, const char *str);
> +extern int die_map_add_die(struct die *pd, struct die *child);
> +extern void die_map_free(void);
> +
>  /*
>   * dwarf.c
>   */
> @@ -99,12 +150,13 @@ struct state {
>  	Dwarf_Die die;
>  };
>  
> -typedef int (*die_callback_t)(struct state *state, Dwarf_Die *die);
> +typedef int (*die_callback_t)(struct state *state, struct die *cache,
> +			      Dwarf_Die *die);
>  typedef bool (*die_match_callback_t)(Dwarf_Die *die);
>  extern bool match_all(Dwarf_Die *die);
>  
> -extern int process_die_container(struct state *state, Dwarf_Die *die,
> -				 die_callback_t func,
> +extern int process_die_container(struct state *state, struct die *cache,
> +				 Dwarf_Die *die, die_callback_t func,
>  				 die_match_callback_t match);
>  
>  extern int process_module(Dwfl_Module *mod, Dwarf *dbg, Dwarf_Die *cudie);

-- 
Thanks,
Petr




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