On Thu 2022-09-22 15:21:57, Leizhen (ThunderTown) wrote: > > > On 2022/9/22 15:02, Petr Mladek wrote: > > On Thu 2022-09-22 10:15:22, Leizhen (ThunderTown) wrote: > >> > >> > >> On 2022/9/21 23:25, Petr Mladek wrote: > >>> On Tue 2022-09-20 15:13:13, Zhen Lei wrote: > >>>> Currently, to search for a symbol, we need to expand the symbols in > >>>> 'kallsyms_names' one by one, and then use the expanded string for > >>>> comparison. This process can be optimized. > >>>> > >>>> And now scripts/kallsyms no longer compresses the symbol types, each > >>>> symbol type always occupies one byte. So we can first compress the > >>>> searched symbol and then make a quick comparison based on the compressed > >>>> length and content. In this way, for entries with mismatched lengths, > >>>> there is no need to expand and compare strings. And for those matching > >>>> lengths, there's no need to expand the symbol. This saves a lot of time. > >>>> According to my test results, the average performance of > >>>> kallsyms_lookup_name() can be improved by 20 to 30 times. > >>>> > >>>> The pseudo code of the test case is as follows: > >>>> static int stat_find_name(...) > >>>> { > >>>> start = sched_clock(); > >>>> (void)kallsyms_lookup_name(name); > >>>> end = sched_clock(); > >>>> //Update min, max, cnt, sum > >>>> } > >>>> > >>>> /* > >>>> * Traverse all symbols in sequence and collect statistics on the time > >>>> * taken by kallsyms_lookup_name() to lookup each symbol. > >>>> */ > >>>> kallsyms_on_each_symbol(stat_find_name, NULL); > >>>> > >>>> The test results are as follows (twice): > >>>> After : min=5250, max= 726560, avg= 302132 > >>>> After : min=5320, max= 726850, avg= 301978 > >>>> Before: min=170, max=15949190, avg=7553906 > >>>> Before: min=160, max=15877280, avg=7517784 > >>>> > >>>> The average time consumed is only 4.01% and the maximum time consumed is > >>>> only 4.57% of the time consumed before optimization. > >>>> > >>>> Signed-off-by: Zhen Lei <thunder.leizhen@xxxxxxxxxx> > >>>> --- > >>>> kernel/kallsyms.c | 79 +++++++++++++++++++++++++++++++++++++++++++++-- > >>>> 1 file changed, 76 insertions(+), 3 deletions(-) > >>>> > >>>> diff --git a/kernel/kallsyms.c b/kernel/kallsyms.c > >>>> index 3e7e2c2ad2f75ef..2d76196cfe89f34 100644 > >>>> --- a/kernel/kallsyms.c > >>>> +++ b/kernel/kallsyms.c > >>>> @@ -87,6 +87,71 @@ static unsigned int kallsyms_expand_symbol(unsigned int off, > >>>> +{ > >>>> + int i, j, k, n; > >>>> + int len, token_len; > >>>> + const char *token; > >>>> + unsigned char token_idx[KSYM_NAME_LEN]; > >>>> + unsigned char token_bak[KSYM_NAME_LEN]; > >>> > >>> Why do we need two buffers? It should be possible to compress the name > >>> in the same buffer as it is done in compress_symbols() in scripts/callsyms.c. > >> > >> Because the performance would be a little better. Now this function takes > >> just over a microsecond. Currently, it takes about 250 microseconds on > >> average to lookup a symbol, so adding a little more time to this function > >> doesn't affect the overall picture. I'll modify and test it as you suggest > >> below. > > > > We need to be careful about a stack overflow. I have seen that > > KSYM_NAME_LEN might need to be increased to 512 because of > > Rust support, see > > https://lore.kernel.org/r/20220805154231.31257-6-ojeda@xxxxxxxxxx > > OK. Thanks for your information. I decided to add kallsyms_best_token_table[], > kallsyms_best_token_table_len, so that we only need one namebuf[], like > kallsyms_expand_symbol(). Thanks for the effort. Adding kallsyms_best_token_table[] sounds like the right solution. Best Regards, Petr