From: Andrey Konovalov <andreyknvl@xxxxxxxxxx> Simplify comments accompanying the use of atomic accesses in the stack depot code. Also drop smp_load_acquire from next_pool_required in depot_init_pool, as both depot_init_pool and the all smp_store_release's to this variable are executed under the stack depot lock. Signed-off-by: Andrey Konovalov <andreyknvl@xxxxxxxxxx> --- This patch is not strictly required, as the atomic accesses are fully removed in one of the latter patches. However, I decided to keep the patch just in case we end up needing these atomics in the following iterations of this series. Changes v1->v2: - Minor comment fix as suggested by Marco. - Drop READ_ONCE marking for next_pool_required. --- lib/stackdepot.c | 27 ++++++++++++--------------- 1 file changed, 12 insertions(+), 15 deletions(-) diff --git a/lib/stackdepot.c b/lib/stackdepot.c index 128ece21afe9..babd453261f0 100644 --- a/lib/stackdepot.c +++ b/lib/stackdepot.c @@ -225,10 +225,8 @@ static void depot_init_pool(void **prealloc) /* * If the next pool is already initialized or the maximum number of * pools is reached, do not use the preallocated memory. - * smp_load_acquire() here pairs with smp_store_release() below and - * in depot_alloc_stack(). */ - if (!smp_load_acquire(&next_pool_required)) + if (!next_pool_required) return; /* Check if the current pool is not yet allocated. */ @@ -249,8 +247,8 @@ static void depot_init_pool(void **prealloc) * At this point, either the next pool is initialized or the * maximum number of pools is reached. In either case, take * note that initializing another pool is not required. - * This smp_store_release pairs with smp_load_acquire() above - * and in stack_depot_save(). + * smp_store_release pairs with smp_load_acquire in + * stack_depot_save. */ smp_store_release(&next_pool_required, 0); } @@ -274,15 +272,15 @@ depot_alloc_stack(unsigned long *entries, int size, u32 hash, void **prealloc) /* * Move on to the next pool. * WRITE_ONCE pairs with potential concurrent read in - * stack_depot_fetch(). + * stack_depot_fetch. */ WRITE_ONCE(pool_index, pool_index + 1); pool_offset = 0; /* * If the maximum number of pools is not reached, take note * that the next pool needs to initialized. - * smp_store_release() here pairs with smp_load_acquire() in - * stack_depot_save() and depot_init_pool(). + * smp_store_release pairs with smp_load_acquire in + * stack_depot_save. */ if (pool_index + 1 < DEPOT_MAX_POOLS) smp_store_release(&next_pool_required, 1); @@ -324,7 +322,7 @@ static struct stack_record *depot_fetch_stack(depot_stack_handle_t handle) union handle_parts parts = { .handle = handle }; /* * READ_ONCE pairs with potential concurrent write in - * depot_alloc_stack(). + * depot_alloc_stack. */ int pool_index_cached = READ_ONCE(pool_index); void *pool; @@ -413,8 +411,7 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries, /* * Fast path: look the stack trace up without locking. - * The smp_load_acquire() here pairs with smp_store_release() to - * |bucket| below. + * smp_load_acquire pairs with smp_store_release to |bucket| below. */ found = find_stack(smp_load_acquire(bucket), entries, nr_entries, hash); if (found) @@ -424,8 +421,8 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries, * Check if another stack pool needs to be initialized. If so, allocate * the memory now - we won't be able to do that under the lock. * - * The smp_load_acquire() here pairs with smp_store_release() to - * |next_pool_inited| in depot_alloc_stack() and depot_init_pool(). + * smp_load_acquire pairs with smp_store_release in depot_alloc_stack + * and depot_init_pool. */ if (unlikely(can_alloc && smp_load_acquire(&next_pool_required))) { /* @@ -451,8 +448,8 @@ depot_stack_handle_t __stack_depot_save(unsigned long *entries, if (new) { new->next = *bucket; /* - * This smp_store_release() pairs with - * smp_load_acquire() from |bucket| above. + * smp_store_release pairs with smp_load_acquire + * from |bucket| above. */ smp_store_release(bucket, new); found = new; -- 2.25.1