On Fri, Aug 18, 2023 at 2:40 PM Yosry Ahmed <yosryahmed@xxxxxxxxxx> wrote: > > On Wed, Aug 16, 2023 at 3:35 PM Yosry Ahmed <yosryahmed@xxxxxxxxxx> wrote: > > > > On Wed, Aug 16, 2023 at 12:08 PM Tejun Heo <tj@xxxxxxxxxx> wrote: > > > > > > Hello, > > > > > > On Wed, Aug 16, 2023 at 10:11:20AM -0700, Shakeel Butt wrote: > > > > These options are not white and black and there can be something in > > > > between but let me be very clear on what I don't want and would NACK. > > > > > > I'm not a big fan of interfaces with hidden states. What you're proposing > > > isn't strictly that but it's still a bit nasty. So, if we can get by without > > > doing that, that'd be great. > > > > Agreed. I will try to send patches soon implementing option (2) above, > > basically removing unified flushing. I will try to document any > > potential regressions that may happen and how we may fix them. Ideally > > we see no regressions. > > > > > > > > > I don't want a global sleepable lock which can be taken by potentially > > > > any application running on the system. We have seen similar global > > > > locks causing isolation and priority inversion issues in production. > > > > So, not another lock which needs to be taken under extreme condition > > > > (reading stats under OOM) by a high priority task (node controller) > > > > and might be held by a low priority task. > > > > > > Yeah, this is a real concern. Those priority inversions do occur and can be > > > serious but causing serious problems under memory pressure usually requires > > > involving memory allocations and IOs. Here, it's just all CPU. So, at least > > > in OOM conditions, this shouldn't be in the way (the system wouldn't have > > > anything else to do anyway). > > > > > > It is true that this still can lead to priority through CPU competition tho. > > > However, that problem isn't necessarily solved by what you're suggesting > > > either unless you want to restrict explicit flushing based on permissions > > > which is another can of worms. > > > > Right. Also in the case of a mutex, if we disable preemption while > > holding the mutex, this makes sure that whoever holding the mutex does > > not starve waiters. Essentially the difference would be that waiters > > will sleep with the mutex instead of spinning, but the mutex holder > > itself wouldn't sleep. > > > > I will make this a separate patch, just in case it's too > > controversial. Switching the spinlock to a mutex should not block > > removing unified flushing. > > > > > > > > My preference is not exposing this in user interface. This is mostly arising > > > from internal implementation details and isn't what users necessarily care > > > about. There are many things we can do on the kernel side to make trade-offs > > > among overhead, staleness and priority inversions. If we make this an > > > explicit userland interface behavior, we get locked into that semantics > > > which we'll likely regret in some future. > > > > > > > Yeah that's what I am trying to do here as well. I will try to follow > > up on this discussion with patches soon. > > > > Thanks everyone! > > So status update. I tried implementing removing unified flushing. I > can send the patches if it helps visualize things, but essentially > mem_cgroup_flush_stats{_ratelimited} takes a memcg argument that it > passes to cgroup_flush_stats(). No skipping if someone else is > flushing (stats_flush_ongoing) and no threshold at which we start > flushing (stats_flush_threshold). > > I tested this by some synthetic reclaim stress test that I wrote, > because reclaim is the easiest way to stress in-kernel flushing. I > basically create 10s or 100s cgroups and run workers in them that keep > allocating memory beyond the limit. I also run workers that > periodically read the stats. > > Removing unified flushing makes such a synthetic benchmark 2-3 times > slower. This is not surprising, as all these concurrent reclaimers > used to just skip flushing, regardless of whether or not they get > accurate stats. Now I don't know how realistic such a benchmark is, > but if there's a workload somewhere that runs into such conditions it > will surely regress. > > Sorry if the above is difficult to visualize. I can send the patches > and the test script if it makes things easier, I just didn't want to > overwhelm the thread. > > I think there are 2 options going forward: > (a) If we believe removing unified flushing is the best way forward > for most use cases, then we need to find a better way of testing this > approach practically. Any suggestions here are useful. > > (b) Decide that it's too expensive to remove unified flushing > completely, at least for in-kernel flushers that can see a lot of > concurrency. We can only remove unified flushing for userspace reads. > Only flush the memcg being read and never skip (essentially what Ivan > tried). There are already some flushing contexts that do this (e.g. > zswap memcg charging code). I believe as long as there isn't a lot of > concurrency in these paths it should be fine to skip unified flushing > for them, and keep it only for in-kernel flushers. I sent a short series implementing (b) above: https://lore.kernel.org/lkml/20230821205458.1764662-1-yosryahmed@xxxxxxxxxx/ Basic testing shows that it works well.