Re: [PATCH 2/2] MM: check limit while deallocating bootmem node

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Hi Johannes,

Could you take a look on this while you have available time?

Thanks,
Gavin

>For the particular bootmem node, the minimal and maximal PFN (
>Page Frame Number) have been traced in the instance of "struct
>bootmem_data_t". On current implementation, the maximal PFN isn't
>checked while deallocating a bunch (BITS_PER_LONG) of page frames.
>So the current implementation won't work if the maximal PFN isn't
>aligned with BITS_PER_LONG.
>
>The patch will check the maximal PFN of the given bootmem node.
>Also, we needn't check all the bits map when the starting PFN isn't
>BITS_PER_LONG aligned. Actually, we should start from the offset
>of the bits map, which indicated by the starting PFN.
>
>Signed-off-by: Gavin Shan <shangw@xxxxxxxxxxxxxxxxxx>
>---
> mm/bootmem.c |   11 ++++++++---
> 1 files changed, 8 insertions(+), 3 deletions(-)
>
>diff --git a/mm/bootmem.c b/mm/bootmem.c
>index 5a04536..ebac3ba 100644
>--- a/mm/bootmem.c
>+++ b/mm/bootmem.c
>@@ -194,16 +194,20 @@ static unsigned long __init free_all_bootmem_core(bootmem_data_t *bdata)
> 		 * BITS_PER_LONG block of pages in front of us, free
> 		 * it in one go.
> 		 */
>-		if (IS_ALIGNED(start, BITS_PER_LONG) && vec == ~0UL) {
>+		if (end - start >= BITS_PER_LONG &&
>+		    IS_ALIGNED(start, BITS_PER_LONG) &&
>+		    vec == ~0UL) {
> 			int order = ilog2(BITS_PER_LONG);
>
> 			__free_pages_bootmem(pfn_to_page(start), order);
> 			count += BITS_PER_LONG;
> 			start += BITS_PER_LONG;
> 		} else {
>-			unsigned long off = 0;
>+			unsigned long cursor = start;
>+			unsigned long off = cursor & (BITS_PER_LONG - 1);
>
>-			while (vec && off < BITS_PER_LONG) {
>+			vec >>= off;
>+			while (vec && off < BITS_PER_LONG && cursor < end) {
> 				if (vec & 1) {
> 					page = pfn_to_page(start + off);
> 					__free_pages_bootmem(page, 0);
>@@ -211,6 +215,7 @@ static unsigned long __init free_all_bootmem_core(bootmem_data_t *bdata)
> 				}
> 				vec >>= 1;
> 				off++;
>+				cursor++;
> 			}
> 			start = ALIGN(start + 1, BITS_PER_LONG);
> 		}
>-- 
>1.7.5.4
>

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