On Tue, Nov 22, 2022 at 12:42:20PM +0900, Sergey Senozhatsky wrote: > On (22/11/21 22:12), Johannes Weiner wrote: > > On Tue, Nov 22, 2022 at 11:15:20AM +0900, Sergey Senozhatsky wrote: > > > On (22/11/18 16:15), Nhat Pham wrote: > > > > + > > > > +static int zs_zpool_shrink(void *pool, unsigned int pages, > > > > + unsigned int *reclaimed) > > > > +{ > > > > + unsigned int total = 0; > > > > + int ret = -EINVAL; > > > > + > > > > + while (total < pages) { > > > > + ret = zs_reclaim_page(pool, 8); > > > > + if (ret < 0) > > > > + break; > > > > + total++; > > > > + } > > > > + > > > > + if (reclaimed) > > > > + *reclaimed = total; > > > > + > > > > + return ret; > > > > +} > > > > > > A silly question: why do we need a retry loop in zs_reclaim_page()? > > > > Individual objects in a zspage can be busy (swapped in simultaneously > > for example), which will prevent the zspage from being freed. Zswap > > currently requests reclaim of one backend page at a time (another > > project...), so if we don't retry we're not meeting the reclaim goal > > and cause rejections for new stores. > > What I meant was: if zs_reclaim_page() makes only partial progress > with the current LRU tail zspage and returns -EAGAIN, then we just > don't increment `total` and continue looping in zs_zpool_shrink(). Hm, but it breaks on -EAGAIN, it doesn't continue. This makes sense, IMO. zs_reclaim_page() will try to reclaim one page, but considers up to 8 LRU tail pages until one succeeds. If it does, it continues (total++). But if one of these calls fails, we exit the loop, give up and return failure from zs_zpool_shrink().